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Appa

CH 11
Legendary
Attack, Defense
Earth, Wind
Scroll Slot 3
AppaAppa

Rest - Everytime this Mojumon receives DMG, it gains 14 Stamina.

[80 HP/ 40 STA/ 115XP]
Flat Tail - Appa creates a large burst of wind that deals 37 DMG to a Mojumon. Appa then gains 27 Bonus DMG.
Move Type: Wind
Command: !flattail

COST: 23 STA

COOLDOWN: 45 SECONDS

[133 HP/ 70 STA/ 295XP]
Fly High - Hitch a ride on Appa and fly high above the wargounds applying 3 layers of perma-Parry & Shield on Appa and its Tamer for 3 Minutes.
Move Type: Wind
Command: !flyhigh

COST: 44 STA

COOLDOWN: 12 MINUTES

[186 HP/ 100 STA/ 500XP]
Brute Strength - Oh that shield can’t protect you my friend. Appa uses his pure strength to break through the enemies’ armor. Using this ability will knock off all layers of Armor from a Mojumon and 7 layers from its Tamer and deals 47 DMG
Move Type:
Earth
Command: !brutestrength @(enemy)

COST: 73 STA

COOLDOWN: 5 MINUTES

[239 HP/ 130 STA/ 985XP]
Appa’s Might - With Appa’s great strength, he channel’s his energy and smacks his tail with a force so great, it hits 2 Mojumon for 117 DMG, and also leaves them with 4 layers of Moju Paralyze. The first targeted Warrior will also be hit for 100 DMG and drop 1- 3 items.
Move Type: Earth
Command: !appamight @(enemy1) @(enemy2)

COST: 101 STA

COOLDOWN: 45 SECONDS

Astro Bot

XLIV
Legendary
Attack, Support
Heat/Volt
Scroll Slot 3
Astro BotAstro Bot

Playroom - Astro Bot can retreat to his playroom & send out other Astro Bots in his defense. Gain 200 Moju Decoy HP & 50 Bonus DMG!

Command: !playroom

Cooldown: 30 Minutes

[60 HP/ 75 STA/ 115XP]

Astro Punch - Punch right through an enemy Mojumon for 22 DMG & a layer of Paralyze!

Move Type: Volt

Command: !astrop @(enemy)

COST: 20 STA

COOLDOWN: 45 SECONDS

[100 HP/ 135 STA/ 295XP]

Laser Lift - Light your feet with the lasers to boost your evasiveness by adding 2 layers of Parry!

Move Type: Heat

Command: !laserlift

COST: 28 STA

COOLDOWN: 45 SECONDS

[140 HP/ 195 STA/ 500XP]

Beam Gliding - Now use those lasers to attack! Inflict 42 DMG to an enemy Mojumon & disrupt all of their Bonus HP by destroying it!

Move Type: Heat

Command: !beamglide @(enemy)

COST: 42 STA

COOLDOWN: 45 SECONDS

[180 HP/ 255 STA/ 985XP]

Rock Lift - Astro Bot grabs a huge rock, launching it at a Mojumon for 58 DMG & cracking 2 layers of Mojumon Shield!

Move Type: Earth

Command: !rocklift @(enemy)

COST: 51 STA

COOLDOWN: 45 SECONDS

[220 HP/ 315 STA/ 1265XP]

Punching Frog Gloves - The power of the frog is with you! Punch an enemy with quick succession, dealing 71 Mojumon DMG & knocking off 2 layers of their Armor!

Move Type: Heat

Command: !pfrogg @(enemy)

COST: 61 STA

COOLDOWN: 45 SECONDS

[260 HP/ 375 STA/ 1570XP]

Steel Pinball - Astro Bot plates itself up & rolls around with 5 layers of Armor & Shield!

Move Type: Armor

Command: !spinball

COST: 65 STA

COOLDOWN: 45 SECONDS

[300 HP/ 435 STA/ 1900XP]

Rocket Bulldog - The Bulldog hops on Astro Bot’s back & grants him a rushing attack that deals 88 Moju DMG & drains them of 75 Stamina!

Move Type: Heat

Command: !rbulldog @(enemy)

COST: 82 STA

COOLDOWN: 45 SECONDS

[340 HP/ 495 STA/ 2640XP]

Rescue Rampage - Astro Bot is on the rescue, but he’s angry while doing so! Strike a Mojumon for 100 DMG & inflict them with 5 layers of Bleed! Astro Bot heals itself for 75 HP afterwards!

Move Type: Volt

Command: !rrampage @(enemy)

COST: 103 STA

COOLDOWN: 45 SECONDS

Baymax

XLIV
Legendary
Support
Armor/Divine
Scroll Slot 5
BaymaxBaymax

Hiro’s Code Word - If Baymax’s HP goes under 50 HP, Hiro’s code word will be said as this will cause Baymax to self-destruct and instantly KO an enemy mojumon.

Command: !hcode

Cooldown: 30 Minutes

[60 HP/ 75 STA/ 115XP]

Bah-A-La-La Powerblast- After a fist bump be prepared to be blown away as Baymax hits a Mojumon for 57 DMG

Move Type: Armor

Command: !blalap @(enemy)

COST: 25 STA

COOLDOWN: 45 SECONDS

[90 HP/ 145 STA/ 295XP]

On Power Shield- In battle, Baymax will place a bouncy shield the next 4 attack moves against himself and his Tamer!

Move Type: Armor

Command: !opsld

COST: 46 STA

COOLDOWN: 45 SECONDS

[120 HP/ 215 STA/ 500XP]

Baymax’s Karate Kicks- Baymax does not like anyone deemed dangerous around him as he dropkicks an enemy Mojumon and Tamer for 61 DMG each

Move Type: Divine

Command: !bkakick @(enemy) 

COST: 57 STA

COOLDOWN: 45 SECONDS

[150 HP/ 285 STA/ 985XP]

Baymax’s Magnifying Eyes- Sometimes you need an extra eye to see as Baymax can see an attack coming and give their Tamer 4 layers of Parry. 

Move Type: Armor

Command: !bmeyes 

COST: 65 STA

COOLDOWN: 60 SECONDS

[180 HP/ 355 STA/ 1265XP]

 Overdrive Sword Slash- Baymax shields out a powerful sword and slash an enemy Mojumon for 98 DMG and adds 3 layers of Mark. 

Move Type: Divine

Command: !ovslash @(enemy)

COST: 76 STA

COOLDOWN: 45 SECONDS

[210 HP/ 425 STA/ 1570XP]

Big Hero Nurse- While being the active Battle Mojumon, Baymax gives 3 intervals of 75 HP within 15 minutes if their Tamer’s heath falls under 200 HP. 

Move Type: Divine

Command: !bnurse

COST: 100 STA

COOLDOWN: 30 MINUTES

[240 HP/ 495 STA/ 1900XP]

2.0 Rocket Missiles- In his 2.0 mode, Baymax launches a few rockets at an enemy Mojumon hitting them three times for 72 DMG each.

Move Type: Heat

Command: !romiss @(enemy) 

COST: 125 STA

COOLDOWN: 45 SECONDS

[270 HP/ 565 STA/ 2640XP]

Microbot Army- Baymax calls upon a few microbots to give the Tamer a Moju decoy of 225 HP during Mojumon battles. 

Move Type: Armor

Command: !miarmy 

COST: 153 STA

COOLDOWN: 5 MINUTES

Beetlejuice

XLI
Legendary
Attack, Support
Toxic/Dark
Scroll Slot 4
BeetlejuiceBeetlejuice

Immunity Boost  - Beetlejuice is immune to Mojumon debuffs & is healed by 25 HP whenever a move would give him any layers

Reanimation - When this Mojumon’s HP reaches 0, it is revived at 75% HP

Cooldown: 1 Hour

[60 HP/ 75 STA/ 115XP]

Wall Walker - Shift through walls, confusing the enemy Mojumon for a layer while hitting them on the head for 28 DMG

Move Type: Dark

Command: !wallwalk @(enemy)

COST: 20 STA

COOLDOWN: 45 SECONDS

[100 HP/ 135 STA/ 295XP]

Bad Joke - There’s nothing like a horrible joke that only Beetlejuice finds funny. Distract a Mojumon with this joke, then uppercut them for 46 DMG. There’s a 15% chance the enemy Mojumon is paralyzed

Move Type: Dark

Command: !badj @(enemy)

COST: 28 STA

COOLDOWN: 45 SECONDS

[140 HP/ 195 STA/ 500XP]

Ailment Aim - Being immune to disease is a good thing! Throw 3 layers of a random Mojumon debuff on your enemy

Move Type: Toxic

Command: !ailment @(enemy)

COST: 41 STA

COOLDOWN: 45 SECONDS

[180 HP/ 255 STA/ 985XP]

Punchline - Wind up & punch 'em right in the kisser! Deals 69 Mojumon DMG & knock away 50 Bonus DMG from the enemy Mojumon!

Move Type: Earth

Command: !punchline @(enemy)

COST: 59 STA

COOLDOWN: 3 MINUTES

[220 HP/ 315 STA/ 1265XP]

Frozen Stiff - Give a cold one liner that ends up freezing a Mojumon for 4 layers & they take 84 DMG

Move Type: Frost

Command: !frozenstiff @(enemy)

COST: 65 STA

COOLDOWN: 45 SECONDS

[260 HP/ 375 STA/ 1570XP]

Split Juice - Beetlejuice can take a set amount of his HP & convert it into Bonus DMG & layers of Shield

Max of 80 HP can be given up for 8 layers & 80 Bonus DMG

Move Type: Toxic

Command: !splitjuice [HP]

COST: 68 STA

COOLDOWN: 45 SECONDS

[300 HP/ 435 STA/ 1900XP]

Disfiguring Disguise - Okay, you be the judge of that! Deals 112 DMG & transform a Mojumon into their LVL 10 form for the next 3 Minutes!

Move Type: Dark

Command: !disfigure @(enemy)

COST: 130 STA

COOLDOWN: 10 MINUTES

[340 HP/ 495 STA/ 2640XP]

The Stink Bomb - Beetlejuice wants to stink the place up! Deal 146 DMG to a Mojumon & Tamer, inflicting 5 layers of Mojumon Plague!

If this move knocks out either party, this move will not cost STA!

Move Type: Toxic

Command: !stinkbomb @(enemy)

COST: 106 STA

COOLDOWN: 45 SECONDS

Blue Eyes White Dragon

Ch 16
Legendary
Attack
Divine
Scroll Slot 3
Blue Eyes White DragonBlue Eyes White Dragon

Silvers Cry - If target’s Mojumon has 200 HP or less, there's a 50% chace the next DMG dealing move from Blue Eyes will be double DMG.

[69 HP/ 59 STA/ 115XP]
Dragons Roar -
Blue Eyes lets out an ear shattering roar, dealing 40 - 50 DMG to the target Mojumon.
move Type: Mystic
Command: !dragonsroar @(enemy)

COST: 30 STA

COOLDOWN: 45 SECONDS

[119 HP/ 95 STA/ 295XP]
White Lighting - Blue Eyes fires off a burst of energy, hitting 2 Mojumon for 77 DMG and leaving them Confused and Paralyzed. This will also give Blue Eyes and its Tamer 17 Bonus DMG.
Move Type: Divine
Command: !whitelighting @(enemy1) @(enemy2)

COST: 45 STA

COOLDOWN: 45 SECONDS

[169 HP/ 131 STA/ 500XP]
Burst Blast - Blue Eyes charges up a powerful blast and releases it, doing 107 DMG with a crit chance of 147 DMG, and inflicts 4 layers of Paralyze. If target is already Paralyzed, Blue Eyes will heal for 57 HP.
move Type: Volt
Command: !burstblast @(enemy)

COST: 59 STA

COOLDOWN: 2 MINUTES

[219 HP/ 167 STA/ 985XP]
Trinity Stream -
Blue Eyes fires off 3 beams, hitting a Mojumon and its Tamer 3 times for 89 - 112 DMG with a 50% chance to shatter 4 layers of Shield & Armor.  
move Type: Heat
Command: !trinitystream @(enemy)

COST: 85 STA

COOLDOWN: 8 MINUTES

Bowser

Ch 15
Legendary
Attack, Defense
Heat, Dark
BowserBowser

Peaches: Can steal buffs from an enemy (Mojumon or Warrior) once every hour.

[56 HP/ 41 STA/ 115XP]
Flying Slam- Bowser kidnaps a Mojumon to slam it into the pavement for 36 DMG, with a 40% chance to steal one of its Tamer's items
Move Type: Dark
Command: !flyingslam @(enemy)

COST: 21 STA

COOLDOWN: 45 SECONDS

[121 HP/ 81 STA/ 295XP]
Flamethrower- Bowser breathes out an extremely potent stream of fire at two Warriors, hitting them for 39 DMG, also melting 2 layers of their Armor and 3 layers of their Shield.
Move Type: Heat
Command: !flamethrower2 @(enemy1) @(enemy2)

COST: 33 STA

COOLDOWN: 10 MINUTES

[186 HP/ 121 STA/ 500XP]
Bowser Bomb- There’s no greater Dumpah. Bowser drops his big ole dumpah breaking two layers of Parry and dealing 63 DMG to a Mojumon. Has a 20% chance to be a critical hit to deal 86 DMG instead.
Move Type: Dark
Command: !bowserbomb @enemy

COST: 63 STA

COOLDOWN: 12 MINUTES

[251 HP/ 161 STA/ 985XP]
Whirling Fortress- Bowser retreats with his tamer in his shell to spin out and keep the enemy away. This adds 5 layers of Armor to the Mojumon with a 15% chance to add 10 layers of Armor instead
Move Type: Dark
Command: !fortress

COST: 94 STA

COOLDOWN: 45 SECONDS

Bugs Bunny

Ch 30
Legendary
Attack
Earth
Bugs BunnyBugs Bunny

What’s Up Doc? - Bugs grabs his signature carrot & says his signature catchphrase. Bugs is granted 5 Bonus DMG for every 25 HP missing

Command: !wud

Coldown: 1 Hour

[?? HP/ ??STA/ 115XP]

Rabbit Season - Bugs gets looney and opens fire with his carrot gun on the court, inflicting a layer of Bleed & dealing 31 DMG

Based on what Mojumon is being attacked, this move has additional side effects.

- Daffy Duck: Deal an additional 10 DMG

- Lola Bunny: Reduce DMG by 10

- Marvin the Martian: Inflict 1 layer of Paralyze

- Tasmanian Devil: Inflict 1 layer of Confusion

Move Type: HeatCommand: !rabszn @(enemy)

COST: 35 STA

COOLDOWN: 45 SECONDS

[?? HP/ ??STA/ 295XP]
This Means War - Bugs anticipates his enemies want war. Charge into battle & deal 50 DMG to an enemy in your path! This move has a 33% chance to award Bugs with 2 layers of Mojumon Parry
Move Type: Earth
Command: !tmw @(enemy)

COST: 55 STA

COOLDOWN: 45 SECONDS

[?? HP/ ??STA/ 500XP]
Why I Oughta! - Deal 68 DMG to an enemy with a dynamic punch in the kisser. This move is unblockable & bypasses all buffs the enemy Moju has, but it cannot be buffed by Status Effects.
Move Type: Heat
Command: !wio @(enemy)

COST: 75 STA

COOLDOWN: 45 SECONDS

[?? HP/ ??STA/ 985XP]
Bunny Blast Off - Bugs searches through the Acme crate for rocket launcher ammo to blast an enemy Mojumon to oblivion, dealing 101 DMG & leaving them with 2 layers of Mark.

If this move KOs the Mojumon, Bugs is healed for 75 HP!
Move Type: Earth
Command: !bunnyblast @(enemy)

COST: 150 STA

COOLDOWN: 180 SECONDS

CatDog

XLIV
Legendary
Attack, Defense
Earth/Mystic
Scroll Slot 4
CatDogCatDog

Feline & K9 - CatDog can switch which of their heads is the leader in battle. Cat will be Feline Mode while Dog will be K9 Mode. 

Feline Mode comes with 1 perma-layer of Parry, K9 Mode comes with 10 Bonus DMG added per move

Certain moves have different effects based on the mode with Cat’s moves being listed first, & Dog’s moves being listed second.

Command: !feline or !k9

Cooldown: 30 Minutes

[60 HP/ 75 STA/ 115XP]

Take This Seriously! - Cat throws Dog's head directly at an enemy dealing 34 Mojumon DMG! If you are in Feline Mode, this grants you 25 HP as well!

Move Type: Earth

Command: !ttser @(enemy)

COST: 35 STA

COOLDOWN: 45 SECONDS

[120 HP/ 115 STA/ 295XP]

Purring Howl - Cat purrs & Dog howls to release themselves from any Status Debuffs that are currently under 3 layers!

Move Type: Armor

Command: !phowl

COST: 55 STA

COOLDOWN: 45 SECONDS

[180 HP/ 155 STA/ 500XP]

Little Punch/Heavy Punch - CatDog winds up a punch of varying proportions

Little Punch - Cat sends a minor punch dealing 44 Mojumon DMG that is so quick it cannot miss

Heavy Punch - Dog buffs up, sending a shocking punch out, dealing 57 Mojumon DMG & shocking the enemy with 2 layers of Paralyze

Move Type: Earth

Command: !lhpunch @(enemy)

COST: 67 STA

COOLDOWN: 45 SECONDS

[240 HP/ 195 STA/ 985XP]

Head Whip -  Whichever head is in the lead throws the other at an enemy! Deal 73 Mojumon DMG to an enemy Mojumon & break 2 layers of Parry!

Due to the dizzying nature caused by this attack, this move cannot deal Bonus DMG.

Move Type: Armor

Command: !hwhip @(enemy)

COST: 87 STA

COOLDOWN: 45 SECONDS

[300 HP/ 235 STA/ 1265XP]

Feline Fist/Fierce Flex - CatDog prepares to grace the battlefield!

Feline Fist - Cat does an uppercut that scratches an enemy Mojumon for 92 DMG & inflicts 3 layers of Bleed!

Fierce Flex - Dog flexes upward, hitting a Mojumon for 80 DMG & granting itself 3 layers of Parry/Shield!

Move Type: Mystic

Command: !fefi @(enemy)

COST: 101 STA

COOLDOWN: 45 SECONDS

[360 HP/ 275 STA/ 1570XP]

Streeetch! - CatDog stretches their body to create Armor for themselves ranging between 4-8 meters!

Move Type: Armor

Command: !streeetch

COST: 120 STA

COOLDOWN: 45 SECONDS

[420 HP/ 315 STA/ 1900XP]

Double Dance - Focusing on their connection point, CatDog loops around a Mojumon, dealing 126 DMG & Confusing them for 4 layers!

Move Type: Mystic

Command: !dubdance @(enemy)

COST: 142 STA

COOLDOWN: 45 SECONDS

[480 HP/ 355 STA/ 2640XP]

Hairball/Boomerang Bone - CatDog spits out an item based on whomever is in the lead!

Hairball (Feline) deals 141 Mojumon DMG as a Mystic type move, & the hairball transfers one random debuff CatDog has onto their enemy!

Boomerang Bone (K9) deals 152 DMG as an Earth type move, & the Boomerang has a chance to steal a random healing item to give to CatDog!

Move Type: Mystic/Earth

Command: !hbb @(enemy)

COST: 160 STA

COOLDOWN: 45 SECONDS

Chao

Ch 23
Legendary
Support
Mystic
ChaoChao

Chaos Overdrive - The Chao kicks it into overdrive and changes its form! Each form unlocks powerful abilities, but each time the Chao changes, it will take 10 DMG.

Swim (Defense) - Has a 25% chance to create a layer of Armor for itself.

Power (Attack) - Every 7 minutes, add 20 Bonus DMG to its next attack

Run (Speed) - The Chao has a 15% chance to produce a Parry for itself after it takes DMG.

Fly (Support) - For the next 7 minutes, whenever the Chao is attacked, it has a chance to inflict a random status effect

Lucky (Luck) - When this move is used, it has a chance to create 2 Essence Emeralds or produce 1 XP for itself

Command: !chaoform swim/power/run/fly/lucky

Cooldown: 7 Minutes

[46 HP/ 69 STA/ 115XP]
Chaos Swarm - The Chao opens a portal to the Chao Garden to receive aid in combat! The Chaos swarm 2 Mojumon, draining them for 15 Stamina and dealing 11 DMG. This ability becomes more effective the more Chao the Warrior has!

For each Chao the Warrior has, this move will drain an extra 5 Stamina per Chao, up to 10.
If the Active Chao is Radiant, this move drains 25 Stamina instead of 15 and deals 22 DMG instead of 11.

Move Type: Mystic
Command: !chaoswarm @(enemy1) @(enemy2)

COST: 22 STA

COOLDOWN: 2 MINUTES

[85 HP/ 133 STA/ 295XP]
Chao Alignment - The Chao changes its alignment based on its HP

Hero (above 80% HP) -
For the next 10 minutes, the Chao empowers the attacks of both itself and its Tamer! Every attack has a 30% chance to add an extra 7 Bonus DMG.
Neutral (50% HP) - For the next 10 minutes, every move the Tamer or the Chao does has a 20% to add an extra layer of Armor
Chaos (below 35%) - For the next 10 minutes, if the Tamer is attacked, the Chao has a 25% chance to strike back for 14 DMG.

Move Type: Mystic
Command: !chaoalign

COST: 51 STA

COOLDOWN: 25 MINUTES

[124 HP/ 197 STA/ 500XP]
Chao Bubble - The Chao creates a protective bubble around itself and 2 ally Mojumon, shielding them from all status effects for 2 minutes. If the Chao is Radiant, its shield will last for 4 minutes.
Move Type: Armor
Command: !chaosbubble

COST: 75 STA

COOLDOWN: 10 MINUTES

[163 HP/ 261 STA/ 985XP]
Essence Emerald Manipulation - The Chao uses its Tamer’s Essence Emeralds to protect and decimate! Target 1 Enemy Mojumon with the EEs, dealing 35 DMG and applying 3 layers of Paralyze.

The strength of the attack depends on the amount of EE in the Tamer's possession. The more EE, the stronger the move. If the Tamer has;
At least 50 EEs: this move will deal 45 DMG
100 - 145: this move will deal 60 DMG and also apply 2 layers of Confusion
150+: this move will deal 70 DMG, apply 2 layers of Reflect to the Chao and apply max layers of Paralyze to the Mojumon

If the Chao is Radiant, it will have a 15% chance to create 3 EEs for its Tamer.

Move Type: Mystic
Command: !eemanip

COST: 99 STA

COOLDOWN: 5 MINUTES

Chopper • Ap Chopper

Ch 14
Legendary
Attack
Divine, Earth
Scroll Slot 3
Chopper • Ap ChopperChopper • Ap Chopper

Rumble Balls - Chopper has developed these jawbreaker-like drug pieces that help enhance his Tamer’s abilities for just 3 Minutes

Rumble 1: Adds a 30 DMG boost to Chopper’s Tamer’s attacking abilities

Command: !rumble1

Rumble 2: Allows Chopper to access Guard point protecting him and his Tamer with 3 layers of perma-Armor and perma-Shield

Command: !rumble2

Rumble 3: Available at max level, Chopper unlocks Monster Point. Chopper boosts his Tamer’s attacks by 50 - 100

Command: !rumble3

Note: Only 1 option can be used per page with a 2 hr cooldown.

[54 HP / 48 STA/ 55XP]
NHC10:
Chopper studies and precisely administers this stimulant to himself, healing back 75 Mojumon HP with a 20% chance to heal for 100 HP.
Move Type: Earth
Command: !nhc10

COST: 20 STA

COOLDOWN: 45 SECONDS

[108 HP / 96 STA/ 185XP]
Masuri: Chopper senses a Mojumon andi its Tamer getting a little out of hand, so he injects them with this sedative, Freezing and attacking them for 60 - 70 DMG.
Move Type:
Toxic
Command:
!masuri @(enemy)

COST: 32 STA

COOLDOWN: 45 SECONDS

[162 HP / 144 STA/ 295XP]
Chopperphage Nebulizer: Chopper has developed an anti-virus smoke bomb that he and an ally inhale which can cleanse both Mojumon and Tamer Status Debuffs
Move Type: Divine
Command: !nebulizer @(ally)

COST: 75 STA

COOLDOWN: 8 MINUTES

[216 HP / 192 STA/ 985XP]
Kokutei Cross:
In his now evolved state, Chopper can really pack a punch delivering a potentially fatal blow to an enemy’s Mojumon dealing 104 DMG, 4 layers of Bleed and 2 layers of Mark. If this move KOs a Mojumon, Chopper gains 20 Bonus DMG.
Move Type: Heat
Command: !kokutei @(enemy)

COST: 100 STA

COOLDOWN: 45 SECONDS

Courage

Ch 12
Legendary
Attack, Defense
Mystic
CourageCourage

Eggplant Suit: Status Effects towards Courage are reflected back as Confusion to the enemy Tamer!

[72 HP/ 50 STA/ 115XP]
Power Lungs - Courage does a large inhale and unleashes a powerful yell, having a 25% chance to Paralyze 2 Warriors and deals 25DMG to their Mojumon!
Move Type: Wind
Command: !powerlungs @(enemy1) @(enemy2)

COST: 23 STA

COOLDOWN: 10 MINUTES

[127 HP/ 84 STA/ 295XP]
Puddle Regen -
Courage melts with fear! Courage turns into a puddle when there’s danger, absorbing the next status effect for his Tamer and healing himself of 45HP!
Move Type: Aqua
Command: !puddleregen

COST: 30 STA

COOLDOWN: 5 MINUTES

[182 HP/ 118 STA/ 500XP]
Ooga Booga - Ooga Booga Booga!!! Courage runs for his life, running into 2 warriors and hitting them for 35 DMG!
Move Type: Earth
Command: !oogabooga @(enemy1) @(enemy2)

COST: 73 STA

COOLDOWN: 25 MINUTES

[237 HP/ 152 STA/ 985XP]
Mallet Materialization -
The things I do for love! Courage reaches into his back pocket? and pulls out Eustace's Mallet, hitting two Warriors for 40 DMG, while having a 62% chance to Freeze them! The opponent's Mojumon is also frozen and burning!
Move Type: Earth
Command: !mallet @(enemy1) @(enemy2)

COST: 103 STA

COOLDOWN: 35 MINUTES

Crash Bandicoot

Ch 18
Legendary
Attack, Support
Toxic, Wind
Scroll Slot 4
Crash BandicootCrash Bandicoot

Wumpa Boost - Every 5 minutes, Crash can search for and attempt to eat a Wumpa Fruit. If he successfully finds one, he eats it, adding to his fullness meter. Once Crash eats 10 Wumpa Fruit, every move Crash uses adds an extra +50 DMG to Tamer and Mojumon

Command: !eatwumpa

[60 HP/ 75 STA/ 115XP]
TNT Toss - Crash lifts up a hefty TNT crate, and launches it at an enemy or their Mojumon!

If Mojumon target:
- Gives 1 layer of Moju Plague
- Steals 50 - 100 STA
- Melts away 5 layers of Moju Armor

If Tamer target:
- Gives 1 layer of Tamer Plague
- Steals 50 - 100 Power
- Melts away 5 layers of Warrior Armor

Move Type: Heat
Command (targets a enemy): !tnttoss @(enemy)
Command (targets a Mojumon): !tnttoss @(enemy) Mojumon

COST: 22 STA

COOLDOWN: 9 MINUTES

[100 HP/ 135 STA/ 295XP]

Death Tornado Spin - Sometimes, a regular spin just doesn’t get the job done. Crash spins in a destructive force, making enemies fly right out of the wargrounds! Crash will spin uncontrollably for a brief moment, hitting the enemy Mojumon for 45 - 60 DMG and leaving them with 3 layers of Confuse

Wumpa Boosted: Crash will hit a Mojumon and their Tamer for 55 - 75 DMG and will make the Warrior drop an item! This has a 30% chance to drop 2 items. If 2 items are dropped, Crash gains +50 Bonus DMG

Move Type: Wind

Command: !tornadospin @(enemy)

COST: 37 STA

COOLDOWN: 45 SECONDS

[140 HP/ 195 STA/ 500XP]

Bazooka Blast - Where on earth was Crash storing that bazooka?! Ignoring that, Crash sets his sights on an opponent and splats them with a Wumpa straight out of the Bazooka! This deals 77 DMG with a 20% chance to hit for 107 DMG to a Mojumon. This also applies 3 layers of Burn to the Mojumon  

Wumpa Boosted: Crash will instead blast frozen Wumpa Fruit. This will deal 95 DMG with a 30% chance to hit for 125 DMG with 5 layers of Freeze to a Mojumon

Move Type: Armor

Command: !bazookablast @(enemy)

COST: 59 STA

COOLDOWN: 45 SECONDS

[180 HP/ 255 STA/ 985XP]

Aku Aku’s Brace - Crash grabbed three Aku Aku masks! This allows 3 hits to one Moju Enemy for 111 total DMG. This move destroys 3 layers of Parry & Shield!

Move Type: Divine

‍Command: !akusbrace @(enemy)

COST: 75 STA

COOLDOWN: 45 SECONDS

[220 HP/ 315 STA/ 1265XP]

Wumpa Workout - Use those Wumpas to your advantage! Consume a number of your Wumpas in order to give your tamer HP! 1 Wumpa = 40 HP; Max of 5 Wumpas can be consumed.

Move Type: Wind

Command: !wumpawork [number]

COST: 90 STA

COOLDOWN: 45 SECONDS

[260 HP/ 375 STA/ 1570XP]

Crash Course - Crash races Coco in a kart race, but they both miss a turn! Crash into an enemy Mojumon to deal 130 DMG & break 5 layers of their Armor in the explosion!

Move Type: Heat

Command: !crashco @(enemy)

COST: 103 STA

COOLDOWN: 45 SECONDS

[300 HP/ 435 STA/ 1900XP]

Air Tornado Spin - Crash jumps high off a Wumpa box & spins at a rapid pace, cleansing itself of all status debuffs & crash landing into an enemy Mojumon for 100 DMG!

Move Type: Wind

Command: !airnado @(enemy)

COST: 114 STA

COOLDOWN: 45 SECONDS

[340 HP/ 495 STA/ 2640XP]

Whoa Nitro - You’ve seen the meme, now unleash a bomb of Whoa Nitro onto the wargrounds! Smack an enemy Mojumon & Tamer with this nitro crate, inflicting 6 layers of Poison & dealing 155 DMG!

Move Type: Toxic

Command: !whoan @(enemy)

COST: 129 STA

COOLDOWN: 45 SECONDS

Dark Magician

Ch 16
Legendary
Support
Dark, Toxic
Scroll Slot 2
Dark MagicianDark Magician

Dark Sage: Dark Magician sacrifices 175 HP in order to boost and double its tamer's next score. (under 20 pts)

Command: !darksage
Cooldown:
Twice per page

[42 HP/ 86 STA/ 115XP]
Spellcaster's Circle - Dark Magician summons a protective circle around itself and its Tamer, providing 2 layers of Armor and Shield!
Move Type: Dark
Command:
!spellcircle

COST: 24 STA

COOLDOWN: 13 MINUTES

[86 HP/ 142 STA/ 295XP]
Dark Burning Magic - You messed up! Dark Magician blasts away at 2 enemy Mojumon, wiping all buffs away and draining 30 STA from them!
If the tamer is a Duelist and uses this move, apply the buffs to Dark Magician and the Tamer.
Move Type: Dark
Command:
!darkburningmagic @(enemy1) @(enemy2)

COST: 51 STA

COOLDOWN: 22 MINUTES

[130 HP/ 198 STA/ 500XP]
Magical Hats - Dark Magician summons 3 hats with surprises in them that aids its allies in battle providing either 80 HP, 80 STA or a 55 DMG boost to their next attacks!
Move Type: Mystic
Command:
!magicalhats @(ally1) @(ally2) @(ally3)

COST: 60 STA

COOLDOWN: 40 MINUTES

[174 HP/ 254 STA/ 985XP]
Dark Magic Attack -
Dark Magician gives an enemy a glimpse of the Shadow Realm as it unleashes a powerful attack at a Warrior and their Mojumon dealing 55 DMG and applying 3 layers of Freeze and Paralysis.
If the Tamer is the Duelist class, this move does 80 DMG and has a 60% chance to apply 5 layers instead of 3 and applies Mojumon Plague.
Move Type: Dark
Command:
!dmattack @(enemy)

COST: 96 STA

COOLDOWN: 55 MINUTES

Dark Magician Girl

Ch 27
Legendary
Attack, Support
Volt, Armor
Dark Magician GirlDark Magician Girl

Soul Link - For every soul crystal the Tamer has, Dark Magician Girl adds 15 Bonus DMG

[53 HP/ 71 STA/ 115XP]
Magical Shock - Dark Magician Girl casts a thunderbolt that hits 2 Mojumon for 25 DMG and applies Paralyze.
Move Type: Volt
Command: !mshock @(enemy1) @(enemy2)

COST: 35 STA

COOLDOWN: 45 SECONDS

[97 HP/ 121 STA/ 295XP]
Loving Magic - Dark Magician Girl casts 3 Hearts out, healing 3 Mojumon and its Tamer for 30 HP.
Move Type: Divine
Command: !lovingm @(ally1) @(ally2) @(ally3)

COST: 57 STA

COOLDOWN: 7 MINUTES

[141 HP/ 171 STA/ 500XP]
Magical Chaos - Dark Magician Girl cast an illusion on 3 Mojumon, dealing 47 DMG to each and applying 3 layers of Confusion.
Move Type: Dark
Command: !mchaos @(enemy1) @(enemy2) @(enemy3)

COST: 77 STA

COOLDOWN: 45 SECONDS

[185 HP/ 221 STA/ 985XP]
Healing Curse - Dark Magician Girl heals an ally Mojumon for 50% HP and 50% Stamina, but at the cost of it losing 25% HP and 25% Stamina.
Move Type: Mystic
Command: !healc @(ally)

COST: 127 STA

COOLDOWN: 30 MINUTES

Donkey Kong

Ch 15
Legendary
Attack
Earth
Donkey KongDonkey Kong

Ape Assault: Everytime this Mojumon gets hit, he receives 5 Mojumon Bonus DMG

[51 HP/ 49 STA/ 115XP]
Banana peels -
After being fed, DK trashes the battlefield with banana peels. Confuses 2 Mojumon
Ape Assault: 1 super banana drops and it splits into 4 bananas. Which Confuses 4 Mojumon.
Move Type:
Command:
!bananapeels

COST: 24 STA

COOLDOWN: 8 MINUTES

[109 HP/ 94 STA/ 295XP]
Barrel Throw - Goes back to his roots. Starts chucking a barrel at other Mojumon. Hits a Mojumon for 25 DMG
Ape Assault: Throws two barrels for 25 DMG each
Move Type:
Command:
!barrelthrow

COST: 38 STA

COOLDOWN: 15 MINUTES

[167 HP/ 139 STA/ 500XP]
Ground Smash - Damage a Mojumon for 35 for 2 Mojumon
Ape Assault: Grabs his bongos to boost his Ground smash for 35 DMG to the Mojumon and 10 DMG to the Tamer
Move Type:
Command:
!groundsmash

COST: 45 STA

COOLDOWN: 20 MINUTES

[225 HP/ 184 STA/ 985XP]
Windup Punch -
Windups for a minute. If left untouched, DK does 60 DMG to a Mojumon. If touched, DMG is reduced by 30.
Ape Assault: Windup is for 30 seconds.
Move Type:
Command:
!winduppunch

COST: 60 STA

COOLDOWN: 30 MINUTES

Elmo

Ch 27
Legendary
Defense, Support
Mystic
ElmoElmo

Mighty Elmo - Elmo’s awakened Superhero Power makes him harder, faster, and stronger than any muppet alive!  Adds max layers of Shield and Parry to Elmo

Command: !mightyelmo

Cooldown: 30 Minutes

[68 HP/ 54STA/ 115XP]
STFU - School’s getting shut down in Sesame Street, because Elmo’s got a gun! Shots fired at one Mojumon for 30 DMG and excessive Bleeding (2 layers). School shootings are Elmo’s specialty!
Command: !stfu @(enemy)
Move Type: Dark

COST: 27 STA

COOLDOWN: 45 SECONDS

[123 HP/ 90STA/ 295XP]
Tickle-Me Elmo! - You put your fingers in Elmo and make him feel good! “That tickles…” Adds 20 Bonus DMG for Elmo, and 5 Bonus DMG for his “special tickler” (Both stackable only 5x)!
Command: !tickleelmo
Move Type: Mystic

COST: 55 STA

COOLDOWN: 45 SECONDS

[178 HP/ 126STA/ 500XP]
Elmo’s World - ‘La La La-la La La La-la Elmo’s Song!”  One of Elmo’s special abilities is singing, and lots of fucking singing! His voice amplified by the Public Broadcasting System, Elmo’s lyrics impose fear and madness, but it’s the poisonous coke dust in the air that REALLY seals the deal. Applies 1 layer of  Poison and Confuse to 4 Tamers and their Mojumon
Command: !elmosworld @(enemy1) @(enemy2) @(enemy3) @(enemy4)
Move Type: Toxic

COST: 80 STA

COOLDOWN: 45 SECONDS

[233 HP/ 162STA/ 985XP]
HELLMO - Tickle me one more time, and I will kill you and your entire family!” Elmo sets ablaze the entire school yard and mows down every teacher and child. Dealing 15 DMG, 2 Layers of Burn, and 2 Layers of Bleed to his victims (5 Tamers and their Mojumon)
Command: !stfu2 @(enemy1) @(enemy2) @(enemy3) @(enemy4) @(enemy5)
Move Type: Dark

COST: 110 STA

COOLDOWN: 45 SECONDS

Fox McCloud

Ch 19
Legendary
Attack, Support
Dark, Armor
Fox McCloudFox McCloud

Fox Illusions - Fox moves so fast, creating an after image of itself. Dodging the next 2 attacks.

Command: !foxill

Cooldown: 10 Minutes

[70 HP/ 60 STA/ 115XP]
Ray Blasters - Fox pulls out his trusty ray guns, firing off multiple blasts. Causing a random status to 3 Warriors Mojumon, while also dealing 15DMG.
Move Type: Toxic
Command: !rayblaster @(enemy1) @(enemy2) @(enemy3)

COST: 22 STA

COOLDOWN: 45 SECONDS

[124 HP/ 117 STA/ 295XP]
Fire Fox - Fox charges up and does a mad dash towards the Target. Doing 35 Mojumon DMG and 17 Tamer DMG.
Move Type: Heat
Command: !firefox2 @(enemy)

COST: 39 STA

COOLDOWN: 45 SECONDS

[178 HP/ 174 STA/ 500XP]
Flying Fox -
Fox grabs its Tamer and leaps high in the air, dodging the next 3 attacks to both.
Move Type: Wind
Command: !flyingfox

COST: 51 STA

COOLDOWN: 45 SECONDS

[232 HP/ 231 STA/ 985XP]
Twisting Fox - Fox spins in a spiral, sucking 4 Warriors Mojumon in for a random amount of DMG (35 - 50).
Move Type: Earth
Command: !twistingfox @(enemy1) @(enemy2) @(enemy3) @(enemy4)

COST: 64 STA

COOLDOWN: 45 SECONDS

Goddard

Ch 22
Legendary
Attack
Armor
GoddardGoddard

Jimmy’s Best Friend - Goddard gives its Tamer a random item from the list (40% - 35 Bonus DMG, 55% - 25K TT, or 5% - 1 EE).Command: !jbfCooldown: 20 Minutes

Metal Chomp - Goddard chomps down on a target Mojumon for 35 DMG.
Move Type: Armor
Command: !mchomp @(enemy)

COST: 20 STA

COOLDOWN: 45 SECONDS

Brain Power - Goddard uses his brain to bring an ally and its tamer a random item.
Move Type: Mystic
Command: !brain @(ally)

COST: 42 STA

COOLDOWN: 10 MINUTES

Bark Bark - Goddard lets out a ferocious bark, Scaring a target Tamer and their Mojumon, causing them to lose 2 layers of Armor each.
Move Type: Mystic
Command: !bark @(enemy)

COST: 60 STA

COOLDOWN: 5 MINUTES

Brain Blast - Goddard explodes on 3 Tamers and their Mojumon, dealing 50 DMG to each Tamer and 75 DMG to each Mojumon.
Move Type: Armor
Command: !bblast @(enemy1) @(enemy2) @(enemy3)

COST: 85 STA

COOLDOWN: 45 SECONDS

Gyuki

Ch 21
Legendary
Attack, Support
Volt, Earth
GyukiGyuki

Tailed-Beast Savagery - Each hit that deals DMG to Gyuki, stores 7 DMG and will continue to stack until his fury is unleashed.

Command: !tbsavagery

Cooldown: 45 minutes

[65 HP/ 74 STA/ 115XP]
After Image - Gyuki moves with incredible speed leaving afterimages of itself! It gains 3 layers of Parry and after the move is used, it has a 25% chance to give itself and its Tamer 15 Bonus DMG to their next attack
Move Type: Volt
Command: !afterimage

COST: 20 STA

COOLDOWN: 45 SECONDS

[115 HP/ 132 STA/ 295XP]
Shockwave - Gyuki unleashes a powerful shockwave that travels through the ground, knocking 2 Mojumon off their feet leaving them with 2 layers of Paralyze and dealing 30 DMG.
Move Type: Earth
Command: !shockwave @(enemy1) @(enemy2)

COST: 45 STA

COOLDOWN: 45 SECONDS

[165 HP/ 190 STA/ 500XP]
Chakra Drain - Gyuki grabs hold of 3 enemy Mojumon, slamming them into the ground for 30 DMG and draining them for 30 Stamina!
Move Type: Earth
Command: !chakradrain @(enemy1) @(enemy2) @(enemy3)

COST: 70 STA

COOLDOWN: 5 MINUTES

[215 HP/ 248 STA/ 985XP]
Chakra Transfer - Gyuki provides the ultimate support. It transfers its Stamina (up to 100) to its Tamer to give them more Power and provide a 40 DMG Boost!
Move Type: Volt
Command:
!chakratransfer

COST: 180 STA

COOLDOWN: 25 MINUTES

Jake

Ch 22
Legendary
Support
Divine
JakeJake

Adventure Time - For the next 3 Minutes, all Dark-type moves against Jake will do 0 DMG to him as he absorbs it and in turn, provide a 5 bonus DMG boost to him (up to 40 DMG)!
Command:
!adventuretime

Cooldown: 25 Minutes

[59 HP/ 81 STA/ 115XP]
BMO’s Fortune - BMO gives good luck to Jake, in the form of magic. This heals Jake and an ally of 2 Mojumon Status Effects.
Move Type: Mystic
Command: !bmo @(self) @(ally)

COST: 25 STA

COOLDOWN: 8 MINUTES

[103 HP/ 145 STA/ 295XP]
Scarlet Swing - Jake swings Scarlet, the golden sword, hitting a target Mojumon for 25 DMG and applying a layer of Bleed.
Move Type: Divine
Command: !scarletswing @(enemy)

COST: 42 STA

COOLDOWN: 45 SECONDS

[147 HP/ 209 STA/ 500XP]
Card Wars - Jake has 3 cards he can randomly summon to different effects. The first card deals 40 DMG to a target Moju. The second card brings back 2 item shop items for its Tamer and the third card heals its Tamer for 25 HP and 25 Class Power.
Move Type: Mystic
Command: !cardwars @(enemy)

COST: 63 STA

COOLDOWN: 20 MINUTES

[191 HP/ 273 STA/ 985XP]
Jake Suit - Jake is able to use his shapeshifting power and molds himself into a suit of armor and joins with his Tamer, therefore healing that Warrior for 170 HP, also providing a 20% DMG boost to all of their attacks!
Move Type: Mystic
Command: !stretchypower

COST: 120 STA

COOLDOWN: 40 MINUTES

Kage

Ch 24
Legendary
Attack, Support
Dark, Volt
KageKage

Retracting Shadows: Dark or Volt moves against Kusho are automatically reflected back to the opponent. Kage cannot be frozen.

[56 HP/ 70 STA/ 115XP]
Shadow Knife: Kusho sneaks up on a weary Warrior and shanks them! The blade only inflicts 15 DMG, however, it also pierces through Armor!
Move Type: Dark
Command:
!shadowknife @(enemy)

COST: 22 STA

COOLDOWN: 45 SECONDS

[102 HP/ 123 STA/ 295XP]
Housekeeper: Things are a mess around here! Kusho can either restore 40 HP, 40 Power, or heal a random status effect for their Tamer!
MoveType: Mystic
Command: !housekeeper

COST: 28 STA

COOLDOWN: 3 MINUTES

[148 HP/ 176 STA/ 500XP]
Shadow Stove: Kusho is chefin it up! Kusho cooks up a meal to an ally, granting them 30 Bonus DMG, as well as 2 layers of Reflect!
MoveType: Divine
Command: !shadowstove @(ally)

COST: 42 STA

COOLDOWN: 5 MINUTES

[194 HP/ 229 STA/ 985XP]
Mother’s Embrace: Kusho embraces his mothers affection and love, and turns it into protection! Kusho will absorb the rest of any DMG incoming to his Tamer until he is KO’d! (This may only be used once per page)
MoveType: Mystic
Command: !momembrace

COST: 101 STA

COOLDOWN: Once per Page

Kid Mufasa • Mufasa

Ch 7
Legendary
Attack, Support
Divine, Earth
Kid Mufasa • MufasaKid Mufasa • Mufasa

King’s Pride - Anytime this Mojumon deals DMG to a Dark Mojumon it is an extra 15 DMG.

[60 HP/ 75 STA/ 115XP]
Pounce- Does 39 DMG and has a 50% chance to inflict Bleed on an enemy Mojumon.

Move Type: Earth
Command: !pounce @(enemy)

COST: 20 STA

COOLDOWN: 45 SECONDS

[100 HP/135 STA/295 XP]

Pride Land - Calls upon Ditzi, Simivi and Jirafricka for aid. They will defend Mufasa with 105 Decoy HP until they are defeated.

Move Type: Earth

Command: !pride

COST: 45 STA

COOLDOWN: 45 SECONDS

[140 HP/195 STA/ 500XP]

The True King - Once you hear the one true king's name it makes all who don't follow him shudder in fear. Mufasa swings at a Mojumon, dealing 67 DMG & inflict a layer of Paralyze on them!

Move Type: Divine

Command: !tking @(enemy)

COST: 68 STA

COOLDOWN: 45 SECONDS

[180 HP/255 STA/ 985XP]

The Great Kings - The Great Kings of the past come down from heaven above and bestows their guidance to its owner. Sheds light on the battlefield. They boost an ally's next healing move by 75 HP!

Move Type: Divine

Command: !tgking @(ally)

COST: 85 STA

COOLDOWN 15 MINUTES

[220 HP/315 STA/ 1265XP]

Simba’s Protector - Mufasa steps up as his son’s protector! Deals 82 Mojumon DMG while inflicting 2 layers of Mark on the Mojumon!

If you have Simba in your inventory, increase this DMG to 100!

Move Type: Earth

Command: !sprot @(enemy)

COST: 100 STA

COOLDOWN: 45 SECONDS

[260 HP/375 STA/ 1570XP]

Remember - Mufasa stands confidently with the Pride Lands winds. Gain 3 layers of Mojumon Shield & 35 Bonus Moju DMG!

Move Type: Divine

Command: !rememb

COST: 114 STA

COOLDOWN: 45 SECONDS

[300 HP/435 STA/ 1900XP]

Flowing Mane - Mufasa’s mane strikes fear into the insecure lions! Deal 111 Mojumon DMG, & there’s a 20% chance Mufasa will heal himself for 45 HP!

Move Type: Wind

Command: !flowmane @(enemy)

COST: 112 STA

COOLDOWN: 45 SECONDS

[340 HP/495 STA/ 2640XP]

Spirit of the King - Mufasa communes with his Tamer to provide guidance through the battle! Deals Tamer DMG & grants Mufasa’s Tamer with 100 Bonus DMG!

Move Type: Divine

Command: !sotk @(enemy)

COST: 135 STA

COOLDOWN: 45 SECONDS

King Mickey

Ch 13
Legendary
Attack, Support
Divine
Scroll Slot 3
King MickeyKing Mickey

D-Charge: When used, King Mickey can amplify his own and his Tamers regeneration and healing properties. As long as King Mickey is your Battle Mojumon, the Tamer will be able to regenerate +30 HP and +15 HP to Mickey. Moreover, stamina refills will come with an extra +15. Status effect healing items will heal 2 of the status effects instead of 1.

Command: !dcharge

[49HP/ 53STA/ 115XP]
Mousecapade! -
Mickey does the tried and true "one two" combo with his keyblade swinging twice for 25 DMG with the second hit having a 50% chance to deal 45 DMG
Move Type: Divine
Command: !mousecapade @(enemy)

COST: 22 STA

COOLDOWN: 45 SECONDS

[102HP/ 102STA/ 295XP]
House of Mouse - Mickey uses Curaga to heal HP! This move recovers 50 - 70 HP to Mickey and His Master!
Move Type: Divine
Command: !houseofmouse

COST: 47 STA

COOLDOWN: 45 SECONDS

[155HP/ 151STA/ 500XP]
The Kingly Strike - Mickey utilizes his mastery of the keyblade to completely decimate a Warrior and their Mojumon, dealing 55 DMG with a 70% chance to crit for 70 DMG. Gives Tamer and Mickey +20 Bonus DMG along with 2 layers of Armor
Move Type: Divine
Command: !kinglystrike @(enemy)

COST: 75 STA

COOLDOWN: 45 SECONDS

[208HP/ 200STA/ 985XP]
Sealing the Keyhole  -
A Door is summoned behind a Warrior! They get thrown into the door as Mickey seals the door shut with the keyblade locking them forever in the darkness dealing 65 DMG to them with a 50% chance to deal 80 DMG. Mickey then applies 4 layers of Mark to that Mojumon and Warrior. For each layer of Mark already on the Moju and Tamer, Mickey will heal +10 HP
Move Type: Divine
Command:
!sealingkey @(enemy)

COST: 96 STA

COOLDOWN: 45 SECONDS

Kirby

Ch 18
Legendary
Attack
Mystic, Divine
KirbyKirby

Mouthful Suck - Kirby opens its mouth and cures its Tamer a layer of 2 random Status Effects.
Command:
!mouthsuck

Cooldown: 30 Minutes

[68 HP/ 59 STA/ 115XP]
Stone -
Kirby changes form and becomes a free falling boulder dealing 30 DMG!
Move Type: Earth
Command: !stoneform

COST: 20 STA

COOLDOWN: 9 MINUTES

[119 HP/ 110 STA/ 295XP]
Swallow - Kirby sucks in an enemy Mojumon dealing 10 DMG. Kirby heals for 25 HP and grants its Tamer with 25 bonus DMG!
Move Type: Divine
Command: !swallow

COST: 31 STA

COOLDOWN: 16 MINUTES

[170 HP/ 161 STA/ 500XP]
Final Weapon - Kirby wields an arsenal of weapons and it’s not afraid to use it.
Move Type: Armor
Command:
!final smash @(enemy) - Kirby charges up its Grand Hammer and swings with tremendous might. Kirby hits the Warrior for 30 DMG and their Mojumon for 50 DMG.
!final slash @(enemy) - Kirby swings the Ultra Sword with all its might and slashes for 25 DMG and applies 2 layers of Bleeding to the Warrior and their Mojumon.

COST: 74 STA

COOLDOWN: 27 MINUTES

[221 HP/ 212 STA/ 985XP]
Star Spit - Kirby sucks in the opponent's battle Mojumon and is able to copy 1 move to use.
Move Type: Mystic
Command: !starspit @(enemy)

COST: 90 STA

COOLDOWN: 38 MINUTES

Knuckles • Super Knuckles

Ch 8
Legendary
Attack, Support
Earth
Scroll Slot 3
Knuckles • Super KnucklesKnuckles • Super Knuckles

Emerald Craze - This Mojumon brings 2 - 4 Essence Emeralds. every Hour.

Command: !emeraldcraze

[72HP/ 75 STA/ 115XP]
Shovel claw -
Knuckles digs around an opposing Faction's turf, searching for goodies! Knuckles can get either:
- 2XP for the Tamer (no Battlepass Boost)
- 50K - 100K Tokens
- An Essence Emerald
- 50 Bonus DMG for Tamer and Mojumon
- Turn up empty
Move Type: Earth
Command: !shovelclaw

COST: 21 STA

COOLDOWN: 20 MINUTES

[96HP/ 109 STA/ 295XP]
Drill Klaw -
 Knuckles grabs onto two Mojumon and buries his fists in them for 40 - 65 DMG each. This ignores Armor and takes off 2 layers of Moju Parry
Move Type: Dark
Command: !drillklaw @(enemy1) @(enemy2)

COST: 31 STA

COOLDOWN: 45 SECONDS

[139HP/ 159 STA/ 500XP]
Indigo Swipe -
Super Knuckles takes on the power of the Indigo Asteroid Wisp! If any alert is played, Knuckles can use this move for it to score for a range of 7 - 14 points if the user activates an alert that scores 5 or more points within the next 10 Minutes. If it's a Sonic sample alert, this will automatically add 15 extra points instead of 7 - 14.
Move Type:
Divine
Command: !indigoswipe

COST: 43 STA

COOLDOWN: 3 MINUTES

[182HP/ 209 STA/ 985XP]
Hyper Quake -
Super Knuckles transforms into Hyper Knuckles and sends a violent shockwave through the Wargrounds! Knuckles does 80 - 118 DMG to 3 Mojumon and 70 - 88 DMG to one Tamer. This has an 81% chance to Paralyze and Drain that Tamer
Move Type: Volt
Command: !hyperquake @(enemy1) @(enemy2) @(enemy3)

COST: 200 STA

COOLDOWN: 45 SECONDS

Kurama

Ch 21
Legendary
Attack
Heat, Wind
Scroll Slot 3
KuramaKurama

Chakra Mode - Kurama is able to switch itself between “Kurama” & “Tailed Beast” modes to assist its Tamer.

Kurama Mode - Kurama passively granting the tamer 10% DMG reduction extra on every incoming attack. (Armor)

Tailed Beast Mode - Kurama causes the tamer to attack more aggressively, passively granting them 25% bonus DMG on all attacks, but the tamer loses 5 HP per attack.

Command: !chakramode 1 (Kurama) OR !chakramode 2 (Tailed Beast)

Cooldown: 30 mins

[70 HP/ 68 STA/ 115XP]
Tailed Beast Balls - Kurama fires multiple tailed beast balls at a Mojumon with each hitting for 25 DMG each! This move can hit up to 3 times.
Move Type: Dark
Command: !tbb @(enemy)

COST: 27 STA

COOLDOWN: 45 SECONDS

[121 HP/ 120 STA/ 295XP]
Nine-Tails Twister - Kurama fuses its Wind and Fire Releases to create 3 fiery tornadoes that attack 3 Mojumon for 30 DMG each!
Move Type: Heat/Wind
Command: !nttwister @(emeny1) @(enemy2) @(enemy3)

COST: 42 STA

COOLDOWN: 45 SECONDS

[172 HP/ 172 STA/ 500XP]
Nine-Tails Beam - Kurama fires a piercing beam at a Warrior that burns through any Armor and deals 55 DMG
Move Type: Heat
Command: !ntbeam @(enemy)

COST: 96 STA

COOLDOWN: 45 SECONDS

[223 HP/ 224 STA/ 985XP]
Baryon Mode - Kurama infuses 100% of its chakra into its Tamer! When Baryon Mode is activated, you deal 40% more DMG until you are KO’ed! This move effectively leaves Kurama in a weakened state, leaving it with 75 HP.
If the user is a Jinchuriki, this cap is raised to 50% more DMG applied.
Move Type:
Armor
Command: !baryonmode

COST: 224 STA / > 75 HP

COOLDOWN: 60 MINUTES

Leonardo

Ch 12
Legendary
Attack, Support
Earth
Scroll Slot 3
LeonardoLeonardo


Brotherly Love -
For every Ninja Turtle you possess, you regain +5 stamina every 10 minutes.

[60HP/ 75STA/ 115XP]
Pepperoni Slicer - Slice up the enemies as if you were slicing up some pepperoni pizza! Hit an enemy Mojumon for 47 DMG and leave them with 4 layers of Bleed.
Command: !pepslicer @(enemy1

COST: 15 STA

COOLDOWN: 45 Seconds

[100HP/ 135STA/ 295XP]
Leader’s Howl - As the leader of the Ninja Turtles you empower your allies. Gives a Warrior 40 Bonus DMG and their Mojumon 29 Bonus DMG.
Move Type: Armor
Command: !leadershowl @(ally)

COST: 21 STA

COOLDOWN: 1 Minute

[140HP/ 195STA/ 500XP]
Leo’s Will - Leo isn't done yet! Leonardo gains 4 layers of Parry!
Move Type: Divine
Command: !leoswill

COST: 36 STA

COOLDOWN: 2 Minutes

[180HP/ 255STA/ 985XP]
Final Slash - Leo uses his Katana to Slash a devastating blow to two Warriors. Hitting them for 62 DMG!
Move Type: Earth
Command: !finalslash @(enemy1)

COST: 40 STA

COOLDOWN: 45 Seconds

[220HP/ 315STA/ 985XP]
Blue Bandana Bombs - Now it’s Leo chance to hurt the enemies violently! Throwing this bomb will hit a moju enemy for 77 DMG and the Warrior for 77 DMG!
Move Type:
Command: !blbom @(enemy1)

COST: 55 STA

COOLDOWN: 45 Seconds

[260HP/ 375STA/ 985XP]
Galactic Glider - With his love for space, he enhances his glider to make it extraterrestrial for all! Use the glider to give 9 layers of armor and restore 65 power for their tamer!
Move Type:
Command: !gglider

COST: 75 STA

COOLDOWN: 2 Minutes

[300HP/ 435STA/ 985XP]
Kenjustu’s Stab- Leo is here to protect by any means! One stab will hit a warrior for 110 DMG and add 5 layers of mark and bleed!

Move Type:
Command: !kstab @(enemy)

COST: 92

COOLDOWN: 1 Minute

[340HP/ 495STA/ 985XP]
Big Bro KO- Since Leo is the eldest, its time to put the younger ones in their place. With this move, it will hit a moju enemy for 175 DMG with a 10% chance of an instant KO
Move Type:
Command: !bbko @(enemy1)

COST: 105 STA

COOLDOWN: 10 Minutes

Lola Bunny

Ch 30
Legendary
Attack, Support
Mystic
Lola BunnyLola Bunny

Don’t Call Me Doll - Lola becomes enraged with the backhanded compliment! Lola gains 50 HP & is granted 10 Minutes of 25 Bonus DMG

Command: !dcmd

Cooldown: 1 Hour

[?? HP/ ??STA/ 115XP]
Hoop Hook - Lola takes a hook shot that lands in the face of a Mojumon & deals 32 DMG. For every layer of Armor the Mojumon party has on, add 2 additional DMG
Move Type: Mystic
Command: !hoophk @(enemy)

COST: 21 STA

COOLDOWN: 45 SECONDS

[?? HP/ ??STA/ 295XP]
Swish Swish - Lola takes a random shot on the court that provides her Tamer bonuses (or debuffs) based on the shot attempt taken (at random).

- Airball: Ball hits a fan who deals 20 DMG to user & grants 1 layer of Confusion to Mojumon
- Free Throw: 1 layer of Tamer Armor & Shield
- Layup: Gain 50 STA

- Dunk - Cleansed Tamer with a Full Heal
- 3 Pointer: Score 3 points for your faction

Move Type: Earth
Command: !swish

COST: 30 STA

COOLDOWN: 15 MINUTES

[?? HP/ ??STA/ 500XP]
Rebound Rundown - Jump high in the air & grab a rebound, then throw the ball at your opponent for a 95% chance of dealing 47 DMG to both Tamer and Mojumon & cause 2 layers of Confusion to the Mojumon. If this attack whiffs, it will be considered a turnover, & will score 1 point for the enemy’s faction.
Move Type: Mystic
Command: !rebrun @(enemy)

COST: 43 STA

COOLDOWN: 5 MINUTES

[?? HP/ ??STA/ 985XP]
Lola’s Leap - Fly like an Eagle! Lola takes off from 1 of 3 distances to deal damage based on how far she jumps. The farther out you jump, the less chance you have of making the dunk count!

If the dunk misses, Lola will take half the DMG. The enemy Mojumon will always be given 2 layers of Bleed if the dunk is made.

- Paint: Deals 70 DMG (95% Success)
- Free Throw (FT): Deals 80 DMG (85% Success)
- 3 Point Line (3PT): Deals 100 DMG (70% Success)

Move Type: Earth
Command: !loleap @(enemy) (Paint, FT, or 3PT)
EX:
!loleap @SenseiCJ 3PT

COST: 95 STA

COOLDOWN: 120 SECONDS

Luma

Ch 15
Legendary
Support
Divine, Volt
LumaLuma

Colors: They boost certain statuses. 15K per color and Cooldown is 20 mins

Command: !colors

[40HP/ 81STA/ 115XP]
Lubba - Gives advice to boost damage of next move by 25 DMG (user or ally)
Yellow: Basic
Purple: Adds stealing 10K Tokens and 25 Bonus DMG.
Blue: Adds 3 layers of a random Status Debuff and 25 Bonus DMG.
Green: Adds +2 points to the next KO [NOT STACKABLE, you must run the command and then after the next KO, and pts are obtained, then the command would need to be run again]
Move Type:
Command:
!lubba @(self or ally)

COST: 25 STA

COOLDOWN: 5 MINUTES

[79HP/ 143STA/ 295XP]
Polari - Adds 2 layers of Parry to Mojumon and Tamer
Yellow: Basic
Purple: If attacked the opponent gains 3 layers of Poison
Blue: If attacked the opponent gains 3 layers of Paralyze
Green: If attacked opponent gains 3 layers of Confuse
Move Type:
Command:
!polari

COST: 37 STA

COOLDOWN: 10 MINUTES

[118HP/ 205STA/ 500XP]
Lumacomete -
Boost next score by 5
Yellow:
Basic
Purple: Steals 1 - 4 points from a faction
Blue: Adds 4 layers of Shield to Mojumon and Tamer
Green: Adds 2 random item store/mMoju store items to your bag
Move Type:
Command:
!lumacomete

COST: 40 STA

COOLDOWN: 60 MINUTES

[157HP/ 267STA/ 985XP]
Lumalee - Revives a fallen ally but Luma is gone for the rest of the page.
Move Type:
Command:
!lumalee @(ally)

COST: 267 STA

COOLDOWN: Next Page

Master Splinter

Ch 12
Legendary
Attack
Earth, Toxic
Scroll Slot 3
Master SplinterMaster Splinter

Sewer Solace - Keeps all Status Debuffs off of this Mojumon and its Tamer for 10 Minutes

[61HP/ 53STA/ 115XP]
Splinter’s Staff -
Whack a Mojumon upside the dome with your staff, hitting them for 36 DMG with a 20% chance to crit for 70 - 80 DMG!
Move Type: Earth
Command: !splint @(enemy)

COST: 20 STA

COOLDOWN: 45 SECONDS

[105HP/ 96STA/ 295XP]
Poisoned Cheese -
You not rocking with them and neither is Splinter. He feeds the enemy some poisoned cheese. Leaving them with 4 layers of Poison. If the enemy is already Poisoned, Master Splinter gains +10 Bonus DMG per layer
Move Type: Toxic
Command: !pois @(enemy)

COST: 30 STA

COOLDOWN: 45 SECONDS

[149HP/ 139STA/ 500XP]
Tail Whip - Master Splinter whips his tail in circles hitting one enemy Warrior around him, attacking them for 75 DMG and leaving them with 3 layers of Paralyze afterwards. This also heals Master Splinter for 20 HP.
Move Type: Earth
Command: !tailwhip2 @(enemy)

COST: 90 STA

COOLDOWN: 45 SECONDS

[193HP/ 182STA/ 985XP]
Master’s Trap - Master Splinter places his ultimate trap for the enemies. The trap catches two enemies and their Mojumon hitting all of them for 127 DMG with 30% crit chance of 163 DMG, leaving them with 5 layers of Bleed!
Move Type: Earth
Command: !mstrap @(enemy1) @(enemy2)

COST: 160 STA

COOLDOWN: 5 MINUTES

Megaman

Ch 10
Legendary
Attack
Armor, Volt
MegamanMegaman

Mimetic System - As long as this Mojumon is your Battle Mojumon, any Status Debuffs placed on this Mojumon or Tamer will have a 50% chance to be placed on the attacker as well

[62HP/ 47STA/ 115XP]
Charge Shot -  Megaman charges up to shoot off a more powerful attack at a Mojumon depending on his Stamina
Stage 1 - Deal 27 DMG for 40 Stamina
Stage 2 - Deal 47 DMG for 67 Stamina
Stage 3 - Deal 67 DMG for 100 Stamina
Stage 4 - Deal 97 DMG for 147 Stamina

Move Type: Volt
Command: !cshot @(enemy) Stage#

COST: Dependent on Stage

COOLDOWN: 45 SECONDS

[100HP/ 96STA/ 295XP]
Mega Buster - Boom, bang, blazam! Megaman fires his Mega Buster at an enemy Warrior, dealing 50 - 55 DMG and 2 layers of Paralyze!
Move Type: Heat
Command: !mbuster @(enemy)

COST: 45 STA

COOLDOWN: 45 SECONDS

[138HP/ 145STA/ 500XP]
Hyper Mega Buster - Bigger boom, bigger bang! Megaman fires his Hyper Mega Buster to take off 100 - 150 Bonus DMG from two Warriors and their Mojumon. The Mojumon are also inflicted with 21 layers of Burn and Freeze
Move Type: Heat
Command: !hypermegabuster @(enemy1) @(enemy2)

COST: 80 STA

COOLDOWN: 5 MINUTES

[176HP/ 194STA/ 985XP]
Super Mega Buster - Megaman fires off a Super Mega Buster charge at a Warrior dealing 88 - 101 DMG and leaving them with 4 layers of Confused.
Move Type: Heat
Command: !supermegabuster @(enemy)

COST: 160 STA

COOLDOWN: 45 SECONDS

Mojo Jojo

Ch 27
Legendary
Attack
Toxic
Mojo JojoMojo Jojo

Brain Power - Every 10 Minutes, Mojo Jojo steals 35 HP and Stamina from a target Mojumon for itself.

Chemical X Vial - Mojo Jojo throws a vial of Chemical X onto the Wargrounds at 3 Mojumon causing 2 layers of Plague.
Move Type: Toxic
Command: !chemx @(enemy1) @(enemy2) @(enemy3)

COST: 35 STA

COOLDOWN: 5 MINUTES

Destructo-Ray - Mojo Jojo fires off a laser that hits a Mojumon for 45 DMG and hits its Tamer for 25 DMG.
Move Type: Dark
Command: !dray @(enemy)

COST: 65 STA

COOLDOWN: 45 SECONDS

Super Brain Blast - Mojo Jojo fires off a hypnotic brain wave that causes a Mojumon to attack its Tamer and itself for 65 DMG.
Move Type: Mystic
Command: !supbb @(enemy)

COST: 95 STA

COOLDOWN: 5 MINUTES

Townsville Rampage - Mojo Jojo stampedes around in his mech suit and stomps on 3 Mojumon dealing 80 DMG each and applying 2 layers of Bleed.
Move Type: Armor
Command: !tram @(enemy1) @(enemy2) @(enemy3)

COST: 130 STA

COOLDOWN: 45 SECONDS

Morgana

Ch 12
Legendary
Attack, Support
Wind
MorganaMorgana

Notacat - Morgana Swears He's not a cat! He tries to prove it by attempting to steal STA from an Enemy’s Mojumon! (Can only be used once per page)Command: !notacat

[54HP/ 60STA/ 115XP]
Treasure! -
Attempt to Steal an Enemy's Torii Tokens! (Min 100 Tokens - 8500 tokens max)
Move Type: Dark
Command: !treasure2 @(enemy)

COST: Free

COOLDOWN: 20 MINUTES

[103HP/ 112STA/ 295XP]
Morgana-Mobile -
Morgana Shapeshifts into a Van! You and an Ally Step Inside and Avoid the Next Attack!
Move Type: Dark
Command: !morganamobile @(self) @(ally)

COST: 40 STA

COOLDOWN: 30 MINUTES

[152HP/ 164STA/ 500XP]
Garudyne - Morgana Summons his Persona Zorro cutting the air itself with a furry of slashes causing the Wind to Slice a Mojumon dealing 25 DMG!
Move Type: Wind
Command: !garudyne @(enemy)

COST: 50 STA

COOLDOWN: 8 MINUTES

[201HP/ 216STA/ 985XP]
Salvation - Morgana Summons his Persona's Final Form Diego, using its ability to Heal Status Effects from Two Allies
Move Type: Divine
Command: !salvation @(ally1) @(ally2)

COST: 75 STA

COOLDOWN: 25 MINUTES

Mr Hanky

Ch 25
Legendary
Attack, Support
Toxic
Mr HankyMr Hanky

Hi-Di-Ho - Mr Hanky gives its Tamer a present every hour. It could heal 1 status, 15 HP or 15 class power.

Command: !hidiho

[52 HP/ 60 STA/ 115XP]
Poop Shoot -
Mr Hanky breaks a piece of himself off and flings it at a Target Mojumon, dealing 15 DMG and causing a layer of Poison.
Move Type: Toxic
Command: !poopshoot @(enemy)

COST: 25 STA

COOLDOWN: 9 MINUTES

[106 HP/ 114 STA/ 295XP]
Toilet Bowl - Mr Hanky pulls its Tamer into the Toilet Bowl with it, blocking the next 3 DMG dealing attacks and healing 25 HP to both.
Move Type: Earth
Command: !toiletbowl

COST: 40 STA

COOLDOWN: 40 MINUTES

[160 HP/ 168 STA/ 500XP]
Sewer System - Mr Hanky jumps into the Sewer. By shutting down the system, 2 Tamers Mojumon take 35 DMG and get a layer of Plague.
Move Type: Dark
Command: !sewersystem @(enemy1) @(enemy2)

COST: 60 STA

COOLDOWN: 28 MINUTES

[214 HP/ 222 STA/ 985XP]
Hanky Express - Mr Hanky jumps aboard, riding the train all around and hitting 4 Warriors for a random DMG (30 - 50) or 2 layers of a random status effect.
Move Type: Toxic
Command: !hankyexpress @(enemy1) @(enemy2) @(enemy3) @(enemy4)

COST: 78 STA

COOLDOWN: 45 MINUTES

Mr. Krabs

Ch 13
Legendary
Support
Wind
Mr. KrabsMr. Krabs

Pocket Safe: Mr Krabs loans his tamer his trusty pocket safe, preventing any theft to the tamer's Torii Tokens! However, 10% that would be stolen would be deducted and given to security as a security fee.

[46HP/ 78STA/ 115XP]
Krab Kharisma - How about lowering the price for old man Krabs? The next purchase from the Item store is 25% off!
Move Type: Earth
Command: !kharisma

COST: 67 STA

COOLDOWN: 15 MINUTES

[85HP/ 144STA/ 295XP]
Pickpocket - With his big meaty claws, Mr. Krabs reaches into a warrior's pocket and pulls out 15,000 Torii Tokens. Who knows, maybe Mr. Krabs will also take out an Essence Emerald.
Move Type: Toxic
Command: !pickpocket @(enemy)

COST: 90 STA

COOLDOWN: 30 MINUTES

[124HP/ 210STA/ 500XP]
Unwatch
- You gotta pay for that! Mr. Krabs holds a TV in front of an opponent’s Mojumon, sucking the XP into the screen. The Opponent’s Mojumon loses anywhere between 20 to 85XP!
Move Type: Mystic
Command: !unwatch @(enemy)

COST: 115 STA

COOLDOWN: 20 MINUTES

[163HP/ 276STA/ 985XP]
4/4 String Ostinato in D Minor - Can’t you hear the music!?!?!? Mr. Krabs dives into the water and grabs 2 Mojumon by the pants! He beats them to a pulp like back in his Navy days and does 25 DMG to each Mojumon! He then rummages through the tamer's pockets and takes 10,000 Torii Tokens!
Move Type: Divine
Command: !44string @(enemy1) @(enemy2)

COST: 189 STA

COOLDOWN: 45 MINUTES

Navi

Ch 14
Legendary
Support
Divine, Mystic
NaviNavi

Hello, Look, Listen, Lookout! Items cannot be stolen from Navi’s Tamer while Navi is the current battle Mojumon!

[40HP/ 90STA/ 115XP]
Hey Listen! -
Hey, Listen! Navi marks an enemy with a yellow glow!
Move Type: Mystic
Command: !listen @(enemy)

COST: 15 STA

COOLDOWN: 7 MINUTES

[76HP/ 150 STA/ 295XP]
Watch Out! - Navi warns their tamer about incoming danger! The Tamer gains reflect!
Move Type: Divine
Command:
!watchout

COST: 30 STA

COOLDOWN: 10 MINUTES

[112HP/ 210 STA/ 500XP]
Saria’s Song - Through Navi, the tamer can communicate to Saria on how to get rid of confusion! The Tamer removes confusion!
Move Type: Mystic
Command: !saria @(self) or @(ally)

COST: 44 STA

COOLDOWN: 10 MINUTES

[148HP/ 270STA/ 985XP]
Lookout! -
Lookout, a Mojumon! Navi gives their Tamers next scroll an increase in catch rate (75%)!
Move Type:
Command:
!lookout

COST: 60 STA

COOLDOWN: 5 MINUTES

Obelisk The Tormentor

Ch 16
Legendary
Attack
Earth
Obelisk The TormentorObelisk The Tormentor

God Complex: This Mojumon will block all Status Effects done to the Tamer

[100HP/ 74STA/ 115XP]
Fates Touch - Obelisk unleashes it’s hand of fate, hitting 2 different Mojumon for 30 DMG each
move Type: Dark
Command: !fatestouch @(enemy1) @(enemy2)

COST: 32 STA

COOLDOWN: 10 MINUTES

[138HP/ 106STA/ 295XP]
Soul Energy -
Obelisk consumes a piece of a soul, doing 25 DMG to the target Mojumon and turns it into Stamina for itself.
move Type: Earth
Command: !soulenergy @(enemy)

COST: 57 STA

COOLDOWN: 24 MINUTES

[176HP/  138STA/ 500XP]
Fury Fist - Obelisk punches with all its might, shattering the world around it. Hitting 3 different Mojumon, doing 25 DMG and causing confusion.
move Type: Armor
Command: !furyfist @(enemy1) @(enemy2) @(enemy3)

COST: 72 STA

COOLDOWN: 45 MINUTES

[214HP/ 170STA/ 985XP]
Spiritual Pressure - Obelisk unleashes its most powerful attack, delivering 300 DMG to the Targets Mojumon. But is out the rest of the page.
move Type: Dark
Command: !spiritualpressure @(enemy)

COST: 100 STA

COOLDOWN: Rest of Page

Po

Ch 13
Legendary
Attack, Support
Mystic
PoPo

For every Mojumon Po lands a Super Effective hit on, it gains 10 Bonus Damage on its next hit!

[49HP/ 58STA/ 115XP]
Panda Noodles - Chow down on some delicious noodles! Po’s Tamer can eat some noodles to replenish 20 HP!
Move Type: Divine
Command: !pandanoods

COST: 19 STA

COOLDOWN: 10 MINUTES

[98HP/ 120STA/ 295XP]
Paralyzing Touch Point - With the Paralyzing Touch Point, Po can Paralyze an opponent's Mojumon Twice! Move if you can!
Move Type: Volt
Command: !touchpoint @(enemy)

COST: 46 STA

COOLDOWN: 8 MINUTES

[147HP/ 182STA/ 500XP]
Mongolian Fireball - Po fires his Mongolian Fireball at a target, Burning both them and their Mojumon! The opponent’s Mojumon also takes 35 DMG!
Move Type: Heat
Command: !Mongolian @(enemy)

COST: 74 STA

COOLDOWN: 12 MINUTES

[196HP/ 244STA/ 985XP]
Wuxi Finger Hold - No, No, not the Wuxi Finger Hold! Po takes the finger of 2 Warriors and their Mojumon, causing 50 DMG to each, while Freezing and Paralyzing them! Skadoosh!
Move Type: Divine
Command: !Wuxi @(enemy1) @(enemy2)

COST: 104 STA

COOLDOWN: 25 MINUTES

Pochita

Ch 24
Legendary
Attack, Support
Dark, Mystic
Scroll Slot 3
PochitaPochita

Near Death State: When The tamer reaches 100 HP or below, Pochita’s Tamer’s next attack will deal double damage!

[53 HP/ 61 STA/ 115XP]
Chain Entanglement - Pochita uses its chains to whip an opponent and their Mojumon for 30 DMG! Both tamer and Mojumon are inflicted with 2 layers of Poison.
Move Type:
Dark
Command: !chainentangle @(enemy)

COST: 26 STA

COOLDOWN: 45 SECONDS

[98 HP/ 117 STA/ 295XP]
Chainsaw Appendage: Time to rev up! Pochita is used like a chainsaw and slices a Warrior, dealing 45 DMG, and 2 layers of Bleed. If the opponent is Bleeding, all of the Tamer armor will be removed!
Move Type: Volt
Command:
!chainsaw @(enemy)

COST: 41 STA

COOLDOWN: 45 SECONDS

[143 HP/ 173 STA/ 500XP]
Erasure - Your existence disgusts me! Pochita gobbles up a Mojumon, erasing all Mojumon Bonus DMG as well as any Bonus PTS the Tamer may have! If the opponent is inflicted with Plague, they will lose 10 Points of their Soul Meter!
Move Type: Mystic
Command: !erasure @(enemy)

COST: 54 STA

COOLDOWN: 10 MINUTES

[188 HP/ 229 STA/ 985XP]
Body Assimilation - What’s yours is now ours! Pochita absorbs an opponent and their Mojumon, and will take any buffs (bonus DMG and PTS included), and grant it to himself and his tamer! (The opponent does not lose any of the buffs).
Move Type: Mystic
Command: !assimilate @(enemy)

COST: 115 STA

COOLDOWN: 10 MINUTES

Puss In Boots

Ch 26
Legendary
Attack, Support
Earth, Mystic
Puss In BootsPuss In Boots

9 Lives - Duplicate yourself with a decoy with 109 HP, & heal for 49 HP. Heal for 10 HP every 5 minutes the decoy remains alive. Only 1 decoy can be active at a time.

Command: 9lives

Cooldown: 30 Minutes

Cowboy Combo - Deals up to 4 attacks to a Mojumon all ranging from 15 - 25 DMG
Move Type: Earth
Command: !cowbo @(enemy)

COST: 30 STA

COOLDOWN: 45 SECONDS

Cat Claw - Hit 2 Mojumon with a sharp claw that deals 34 DMG inflicts a layer of Moju Bleed & Mark
Move Type: Earth
Command: !catclaw @(enemy1) @(enemy2)

COST: 35 STA

COOLDOWN: 45 SECONDS

Feline Fury - Fierce is the power of an angry feline! Slash down 2 Mojumon for 49 DMG. If they are Marked, this attack gains 19 DMG
Move Type: Mystic
Command: !ffury @(enemy1) @(enemy2)

COST: 52 STA

COOLDOWN: 45 SECONDS

Cat-tastrophe - My charm never wavers, but my sword will! Attack 1 Mojumon for 67 DMG while bypassing all defenses that they have! If the target is Marked, this move will heal Puss in Boots by 34 HP & remove 1 layer of Mark.
Move Type: Mystic
Command: !catas @(enemy)

COST: 85 STA

COOLDOWN: 45 SECONDS

Rayman

XLIV
Legendary
Hybrid
Legendary
Scroll Slot 4
RaymanRayman

Limbless - Rayman cannot be hit with super-effective attacks

Lums for Lunch - Rayman eats a Lum at random, granting him a different effect:

  • Yellow Lum: Dealing damage grant you 1,000 Torii Tokens on the next 5 attacks
  • Blue Lum: Defeating a Mojumon will refill all of Rayman’s Stamina
  • Red Lum: Defeating a Mojumon heals Rayman for 25 HP
  • Purple Lum: Grants Rayman 25 Bonus DMG on all attacks

Command: !lums

Cooldown: 30 Minutes

[60 HP/ 75 STA/ 115XP]

Telescopic Fist - RayMan’s signature technique that deals 28 DMG!

Move Type: Divine

Command: !telefist @(enemy)

COST: 25 STA

COOLDOWN: 45 SECONDS

[110 HP/ 125 STA/ 295XP]

Plunger Guard - RayMan drops 2 Plunger Guards that help protect him & attack with him! Gain 75 Moju Decoy & 2 layers of Shield!

Move Type: Aqua

Command: !plunguard

COST: 32 STA

COOLDOWN: 45 SECONDS

[160 HP/ 175 STA/ 500XP]

Helicopter Hair - Use your hair to glide over the wargrounds, dodging the next attack dealt to you! 

Move Type: Armor

Command: !hhair @(ally)

COST: 55 STA

COOLDOWN: 45 SECONDS

210 HP/ 225 STA/ 985XP]

Magic Fist - An upgraded fist that is infused with magic! It deals 69 DMG to one enemy Mojumon & breaks 2 layers of their Armor!

Move Type: Mystic

Command: !magicfist @(enemy)

COST: 71 STA

COOLDOWN: 45 SECONDS

[260 HP/ 275 STA/ 1265XP]

Lum Dash - Grab those lums! Restore 80 Power to your Tamer!

Move Type: Divine

Command: !lumdash

COST: 76 STA

COOLDOWN: 45 SECONDS

[310 HP/ 325 STA/ 1570XP]

Super Helicopter Hair - Fly around the wargrounds & grant you & one ally 4 layers of Parry & Shield!

Move Type: Armor

Command: !shhair @(ally)

COST: 90 STA

COOLDOWN: 45 SECONDS

[360 HP/ 375 STA/ 1900XP]

Grappling Fist - There’s a flying ring around! Swing high in the air then drop a Magic Fist on an enemy to deal 102 DMG & crush all of their layers of Parry!

Move Type: Earth

Command: !grapfist @(enemy)

COST: 110 STA

COOLDOWN: 45 SECONDS

[410 HP/ 425 STA/ 2640XP]

Plunger Blaster - Send them plungin’! Shoot your Plunger Blaster at an enemy Tamer for 127 DMG, drowning them in Poison for 4 layers!

If this is used after Plunger Guard, destroy them & heal yourself for 100 HP!

Move Type: Aqua

Command: !plungblast @(enemy)

COST: 125 STA

COOLDOWN: 3 MINUTES

Reptar

CH 6
Legendary
Attack, Defense
Heat
ReptarReptar

Moju Might - This Mojumon can not receive the Status Effect: Tether.

[74HP/ 54STA/ 115XP]
Screech -
ARRARAHRHRHRHRHrrRHRRHRHRH!! Reptar unleashes a loud and piercing screech, rendering 3 warriors with Paralyze
Move Type: Dark
Command: !screech @(enemy1) @(enemy2) @(enemy3)

COST: 20 STA

COOLDOWN: 10 MINUTES

[125HP/ 93STA/ 295XP]
Thick Skin - Reptar can shield its Tamer with its ridiculously durable skin, nullifying the next DMG dealing move (Parry)
Move Type: Armor
Command: !thickskin

COST: 55 STA

COOLDOWN: 30 MINUTES

[176HP/ 132STA/ 500XP]
Chomp - Reptar picks the enemy Mojumon up and tosses them into the air before devouring their body! This results in 30 DMG done to that Mojumon.
Move Type: Heat
Command: !chomp @(enemy)

COST: 48 STA

COOLDOWN: 10 MINUTES

[227HP/ 171STA/ 985XP]
Call of the Raptors -
Reptar calls in Raptor Reinforcements! These raptors hunt down 2 members of each opposing faction and attacks them for 45 DMG but the toll is high.
Move Type: Dark
Command: !raptors @(enemy1) @(enemy2) @(enemy3) @(enemy4)

COST: 115 STA

COOLDOWN: 60 MINUTES

Robin Hood

Ch 26
Legendary
Attack, Support
Mystic
Robin HoodRobin Hood

This Mojumon will have a 20% chance for both of the following to trigger:

Nottingham's Hero - If not on cooldown, Robin Hood’s moves will take an extra 5,000-10,000 TT. (3 minutes cooldown)

Master of Archery - Whenever Robin Hood successfully hits an enemy with an attack, there's a 15% chance he'll fire a second arrow, dealing 12 DMG.

Trick Shot - *thwip thwip thwip* Robin Hood fires an arrow that ricochets off to hit a Mojumon twice for 22 DMG, this also hits their Tamer’s coin purse as he steals 20,000 TT from them
Move Type: Dark
Command: !tshot @(enemy)

COST: 32 STA

COOLDOWN: 45 SECONDS

Skirmish - Robin Hood challenges a Warrior to a duel and wins, hitting them for 45 DMG, and reducing their next attack by 45 DMG.There is a 20% chance for Robin Hood to steal either 1 of the following (75,000 TT, 1 EE or 1 Soul Shard) from them as well due to the Chaos
Move Type:
Mystic
Command: !skirmish @(enemy)

COST: 55 STA

COOLDOWN: 45 SECONDS

Outlaw's Sanctuary - Robin and the Merry Men head for the forest and disappear with their haul! This heals Robin Hood, its Tamer and 1 ally for 50 HP and removes all Status Debuffs
Move Type: Mystic
Command: !sanctuary @(ally)

COST: 80 STA

COOLDOWN: 45 SECONDS

Merry Men Ambush - Robin and the Merry Men jump a Warrior and their Mojumon, dishing out 55 DMG and leaving them with 3 layers of Bleed! This move also has a 40% chance to mug the Warrior for 3 EE or a Soul Shard!
Move Type: Heat
Command: !mmambush @(enemy)

COST: 110 STA

COOLDOWN: 5 MINUTES

Sandy Cheeks

Ch 13
Legendary
Attack, Support
Earth
Sandy CheeksSandy Cheeks

Landlubber: Sandy is not weak to aqua type Mojumon and has type advantage against them!

[52HP/ 59STA/ 115XP]
Clam Wrangler -
Stop right there clam! Sandy lifts up an opponents Mojumon and slams them into the bottom of the ocean, dealing 30 DMG!
Move Type: Earth
Command: !Clam @enemy

COST: 33 STA

COOLDOWN: 4 MINUTES

[103HP/ 110STA/ 295XP]
Lasso -
You dun it now! Sandy throws a lasso around a Warrior, paralyzing them!
Move Type: Earth
Command: !lasso @(enemy)

COST: 49 STA

COOLDOWN: 8 MINUTES

[154HP/ 161STA/ 500XP]
Volcano Sauce
- Feel the heat with some delicious Volcano Sauce! Feed the sauce to a Warrior and Mojumon, which catches them on fire!
Move Type: Heat
Command: !VolcanoSauce @(enemy)

COST: 90 STA

COOLDOWN: 5 MINUTES

[205HP/ 212STA/ 985XP]
Hibernation Disturbance - WHICH ONE OF YA IS DIRTY DAN? 2 Mojumon have unfortunately woken Sandy from Hibernation! Sandy scratches both of them, dealing 25 DMG and causing Bleed to both Mojumon!
Move Type: Earth
Command: !hibernation @(enemy1) @(enemy2)

COST: 98 STA

COOLDOWN: 12 MINUTES

Scab • Scar

Ch 7
Legendary
Attack
Dark/Earth
Scab • ScarScab • Scar

Hyena Gang - The Hyenas step up to defend Scab/Scar with 210 Decoy HP!

Command: !hyenas

Cooldown: 30 Minutes

[60 HP/75 STA/ 115XP]
Gnaw - A teething evil Scab gnaws on a Mojumon inflicting 2 layers of Bleed and dealing 30 DMG. This DMG has a 25% chance to increase to a 40 DMG hit to the Mojumon
Move Type: Dark
Command: !gnaw @(enemy)

COST: 16 STA

COOLDOWN: 45 SECONDS

[110 HP/125 STA/ 295XP]
Malicious Strike - An annoyed Scab strikes his opponent’s Mojumon, dealing 51 DMG. This also knocks 2 Parries and 1 Armor from the Mojumon
Move Type: Dark
Command: !mstrike @(enemy)

COST: 43 STA

COOLDOWN: 45 SECONDS

[160 HP/175 STA/ 500XP]

Manipulation - Scar's manipulative ways has a chance to drain one of the following:

- 66 Power from the Tamer

- 66 Stamina from the Mojumon

- 66 HP from the Mojumon

Move Type: Dark

Command: !mani @(enemy)

COST: 80 STA

COOLDOWN: 45 SECONDS

[210 HP/225 STA/ 985XP]

Long Live The King - Scar attempts to force his hyenas to throw a Mojumon off a nearby cliff. This deals 100 DMG to the Mojumon & Scar has a 20% chance to gain 50 Bonus DMG!

Move Type: Earth

Command: !lltking @(enemy)

COST: 92 STA

COOLDOWN: 30 MINUTES

[260 HP/275 STA/ 1265XP]

Mark of Evil - Scar scratches a Mojumon in the face for 112 DMG & leaves them with 3 layers of Mark

If they were already Marked, this move deals 126 DMG instead

Move Type: Dark

Command: !moevil (enemy)

COST: 99 STA

COOLDOWN: 45 SECONDS

[310 HP/325 STA/ 1570XP]

Spiritual Shakedown - Scar transforms into his spirit form, scaring off a Mojumon for 125 DMG and 4 layers of Confusion

Move Type: Mystic

Command: !sprshake @(enemy)

COST: 107 STA

COOLDOWN: 45 SECONDS

[360 HP/375 STA/ 1900XP]

Mastered Manipulation - Scar has manifested a more powerful mind trick! Deals 137 Mojumon DMG & knocks off 100 Bonus DMG from the enemy Mojumon!

Move Type: Dark

Command: !masman @(enemy)

COST: 116 STA

COOLDOWN: 45 SECONDS

[410 HP/425 STA/ 2640XP]

Roar of the Elders - Scar unleashes the roar that sends everything running away! Deal 155 DMG to a Mojumon & knock off 3 layers of Armor, Parry, & Shield!

Move Type: Mystic

Command: !rote @(enemy)

COST: 125 STA

COOLDOWN: 2 MINUTES

Scooby Doo

Ch 19
Legendary
Defense, Support
Dark, Earth
Scooby DooScooby Doo

Scooby Snack - Scooby converts 50 of its stamina to 20 HP to its Tamer.
Command:
!scoobysnackCooldown: 45 minutes

[74 HP/ 53 STA/ 115XP]
Tail Push - Scooby uses its strong tail to push its Tamer out of the way of the next attack. Gives the Tamer 1 layer of Parry.
Move Type: Earth
Command: !tailpush

COST: 24 STA

COOLDOWN: 8 MINUTES

[131 HP/ 91 STA/ 295XP]
Ruh Roh - Scooby is a bit clumsy and bumps into the Target, knocking 1 item out of their bag and bringing it back to its Tamer.
Move Type: Toxic
Command: !ruhroh @(enemy)

COST: 37 STA

COOLDOWN: 20 MINUTES

[188 HP/ 129 STA/ 500XP]
Let's Eat - Scooby eats some food and heals its Tamer for 25 HP.
Move Type: Mystic
Command: !letseat

COST: 49 STA

COOLDOWN: 17 MINUTES

[245 HP/ 167 STA/ 985XP]
Flower Power - Scooby uses all the power of the 1960’s to heal himself and an allied Mojumon of all status effects
Move Type: Divine
Command: !flowerpower @(ally1)

COST: 60 STA

COOLDOWN: 23 MINUTES

Shadow

Ch 8
Legendary
Attack, Support
Dark, Heat
Scroll Slot 3
ShadowShadow

Disappear: Shadow will Parry all moves that it is targeted by for 2 minutes

Command: - !disappear

Cooldown: - 30 Minutes

[57HP/ 65STA/ 115XP]
Chaos Spear -
Shadow readies up, and spears a Mojumon at Mach 3! The enemy is violently dealt 46 DMG and given 2 layers of Burn. This also adds one Parry to Shadow's Tamer
Move Type: Dark
Command: !chaosspear @(enemy)

COST: 18 STA

COOLDOWN: 45 SECONDS

[102HP/ 115STA/ 295XP]
Chaos Burst - Shadow blasts opponents with a powerful burst, inflicting 55 DMG and Burn to one Tamer, and steals 40 Power from the Tamer.

Move Type: Toxic

‍Command: !chaosburst @(enemy)

COST: 35 STA

COOLDOWN: 45 SECONDS

[147HP/ 165STA/ 500XP]
Chaos Control - Shadow wields the Chaos Emeralds and attacks 2 Tamers for 62 DMG! The two Tamers are inflicted with 3 layers of Paralyze. 

Move Type: Divine

Command: !chaoscontrol @(enemy1) @(enemy2)

COST: 57 STA

COOLDOWN: 45 SECONDS

[192HP/ 215STA/ 985XP]
Chaos Inferno
- Shadow harnesses the power of Chaos Control, teams up with Rouge and Omega and unleashes their Team Blast on the Battlefield! Team Dark deals 89 DMG and 4 layers of Burn to 2 Mojumon.

Move Type: Heat

Command: !chaosinferno @(enemy1) @(enemy2)

COST: 88 STA

COOLDOWN: 45 SECONDS

[220 HP/ 315 STA/ 1265XP]

Shadow Strike - Shadow moves at light speed to deal 102 DMG to an enemy Tamer. Shadow moves so fast that he has a 10% chance to come away with 1-2 Essence Emeralds!

Move Type: Dark

Command: !shastrike @(enemy)

COST: 102 STA

COOLDOWN: 45 SECONDS

[260 HP/ 375 STA/ 1570XP]

Air Shoes - With speed comes flight! Shadow is able to float off the ground while running, granting him 5 layers of Parry to himself & his Tamer!

Move Type: Wind

Command: !airshoes

COST: 109 STA

COOLDOWN: 45 SECONDS

[300 HP/ 435 STA/ 1900XP]

Chaos Magic - Snap your fingers to shoot Chaos Control at the ground, forcing an enemy into the air. Deal 110 DMG while knocking off 3 layers of Parry from the enemy Mojumon

Move Type: Heat

Command: !chaosm @(enemy)

COST: 123 STA

COOLDOWN: 45 SECONDS

[340 HP/ 495 STA/ 2640XP]

Ultimate Life Form - Shadow is resistant to death with his immortal genes activating to prevent him from being KO’ed for the next 5 minutes. Anytime he is attacked within this period, Shadow gains 20 Bonus DMG & 1 layer of Parry!

Move Type: Divine

Command: !ultlifeform

COST: 135 STA

COOLDOWN: 15 MINUTES

Shrek

Ch 26
Legendary
Attack
Toxic
ShrekShrek

My Swamp - For the next 5 Minutes, all of Shrek's Toxic type moves do double DMG.

Command: !myswamp

Cooldown: 30 Minutes

Ogre Rage - Shrek gets mad and lets out a massive cloud of poisonous gas. This hits 3 Mojumon for 25 DMG each and applies 1 layer of Poison.
Move Type: Toxic
Command: !orage @(enemy1) @(enemy2) @(enemy3)

COST: 30 STA

COOLDOWN: 45 SECONDS

Shrek Smash - Shrek jumps up and lands on a Target Mojumon, dealing 45 DMG and 1 layer of Paralyze.
Move Type: Earth
Command: !shreks @(enemy)

COST: 43 STA

COOLDOWN: 45 SECONDS

Layered Onion - Shrek opens up and shows you how bad it can be. Shrek deals 50 DMG to the target Mojumon, locks them out for 2 Minutes and applies 3 layers of Poison.
Move Type: Toxic
Command: !lonion @(enemy)

COST: 60 STA

COOLDOWN: 10 MINUTES

Swamp Water - Shrek throws 2 Mojumon into the swamp, dealing 65 DMG. This also washes away all the status buffs the Mojumon have.
Move Type: Aqua
Command: !swater @(enemy1) @(enemy2)

COST: 85 STA

COOLDOWN: 10 MINUTES

Shukaku

Ch 21
Legendary
Defense, Support
Earth
ShukakuShukaku

Sand Control - Shukaku has the ability to control sand, allowing it to disorient or damage its enemies!

Sandstorm - Hits 1 Warrior and their Active Mojumon for 18 DMG. If the Mojumon is Paralyzed, This move does 38 DMG

Sandwave - Hits 1 Warrior and their Active Mojumon for 12 DMG and applies 2 layers of Paralyze to both of them

Command: !sandcontrol storm OR wave

Cooldown: 15 minutes

[75 HP/ 55 STA/ 115XP]
Sandquake - Shukaku creates earthquakes and tremors beneath 2 enemy Mojumon, damaging for 15 DMG and applying 1 layer of Armor to itself!
Move Type: Earth
Command: !sandquake @(enemy1) @(enemy2)

COST: 24 STA

COOLDOWN: 45 SECONDS

[130 HP/ 92 STA/ 295XP]
Sand Repair - Shukaku can regenerate lost limbs and heal from injuries at an accelerated rate, healing itself for 30 HP and applying 1 layer of Reflect!
Move Type: Earth
Command: !sandrepair

COST: 50 STA

COOLDOWN: 2 MINUTES

[185 HP/ 129 STA/ 500XP]
Despotism - Shukaku taps into its darker powers to seal a Warrior’s Mojumon, applying max layers of Freeze and Paralyze to them for 3 minutes. This cannot be healed.
Move Type: Mystic
Command: !despotism @(enemy1)

COST: 130 STA

COOLDOWN: 13 MINUTES

[240 HP/ 166 STA/ 985XP]
Sand Suffocation - Shukaku’s ultimate move. It creates a sand coffin around 1 Warrior and their Mojumon and crushes them for 90 DMG and applies max layers of Bleed. If the Warrior OR the Mojumon is Paralyzed, this move has a small chance (10%) to deal 180 DMG instead.
Move Type: Mystic
Command: !ssuffocation @(enemy1)

COST: 150 STA

COOLDOWN: 13 MINUTES

Simba

Ch 19
Legendary
Attack
Heat, Earth
SimbaSimba

Prideful Roar - Simba calls upon his Pride to protect or attack with him. Any time Simba receives damage there’s a 50% chance he gains 40 Bonus DMG for himself and his Tamer

[60 HP/75 STA/ 115XP]

Simba’s Way - Simba shows you his way, burning a path in its way. This will cast 2 layers of Moju Burn and deal 30 - 50 DMG to a Mojumon

Move Type: Divine

Command: !simbaway @(enemy)

COST: 21 STA

COOLDOWN: 45 SECONDS

[110 HP/125 STA/ 295XP]

Lion’s March - Simba goes on a charge, hitting a Mojumon for 57 DMG with a 33% chance to hit a 2nd time for 39 DMG

Move Type: Volt

Command: !lionmarch @(enemy)

COST: 50 STA

COOLDOWN: 45 SECONDS

[160 HP/175 STA/ 500XP]

Mane Spikes - Simba is able to harden parts of its mane, gaining 3 layers of Moju Armor and hitting a Warrior for 80 DMG! The spikes leave them with 2 layers of Bleed!

Move Type: Armor

Command: !mspikes @(enemy)

COST: 52 STA

COOLDOWN: 45 SECONDS

[210 HP/225 STA/ 985XP]

The Lion Guard - Simba prepares an attack on a Mojumon for 101 DMG with the infamous Lion Guard! Simba gains 3 layers of Parry!

Move Type: Divine

Command: !liong @(enemy)

COST: 71 STA

COOLDOWN: 45 SECONDS

[260 HP/275 STA/ 1265XP]

The New King - Simba charges directly at a Mojumon dealing 114 DMG & breaking 5 layers of Armor!

If the Mojumon is marked, break all of their Armor!

Move Type: Armor

Command: !newking @(enemy)

COST: 92 STA

COOLDOWN: 5 MINUTES

[310 HP/325 STA/ 1570XP]

Roaring Red - Simba unleashes a devastating roar at a Mojumon, scaring them into losing 65 Bonus DMG & 3 layers of Parry!

Move Type: Heat

Command: !roarr @(enemy)

COST: 100 STA

COOLDOWN: 45 SECONDS

[360 HP/375 STA/ 1900XP]

Brave Beast - Simba looks across the Pride Lands & scopes out his target! Attack a Tamer for 125 DMG! There’s a 25% chance Simba is hit with 25 DMG as recoil!

Move Type: Earth

Command: !bbeast @(enemy)

COST: 116 STA

COOLDOWN: 45 SECONDS

[410 HP/425 STA/ 2640XP]

Plains Lurker - Lurking in the lowlands, Simba chases down the enemy. Deals 150 DMG to a Mojumon, breaks all layers of Armor on that Mojumon and their Tamer! Simba gains 70 Bonus DMG!

Move Type: Heat

Command: !plurk @(enemy)

COST: 142 STA

COOLDOWN: 7 MINUTES

Slifer The Sky Dragon

Ch 16
Legendary
Attack
Toxic, Heat
Slifer The Sky DragonSlifer The Sky Dragon

Double Mouth - For the next 7 minutes, any attack done to Slifer will either cause Poison or Confusion.1 hour cooldown, can be used twice per page
Command:
!doublemouth

[100 HP/ 76 STA/ 115XP]
Dark Blast - Slifer unleashes its energy and does 35 DMG to the target Mojumon and 15 DMG to the target Warrior.
Move Type: Heat
Command: !darkblast @(enemy)

COST: 31 STA

COOLDOWN: 9 MINUTES

[137 HP/ 109 STA/ 295XP]
Sky Strike - Slifer comes crashing out of the sky dealing 25 DMG and leaving the target's Mojumon Poisoned.
Move Type: Toxic
Command: !skystrike @(enemy)

COST: 45 STA

COOLDOWN: 14 MINUTES

[174 HP/ 142 STA/ 500XP]
Shatter Wave - Slifer breaks the sky into pieces to shield itself and its Tamer from the next attack.
Move Type: Wind
Command: !shatterwave

COST: 66 STA

COOLDOWN: 20 MINUTES

[211 HP/ 175 STA/ 985XP]
Twin Beast Breath -
Slifer uses both its mouths to unleash its ultimate attack. Dealing 150 DMG to the target's Mojumon, leaving it Burned and Poisoned.
Move Type: Wind
Command: !twinbeastbreath @(enemy)

COST: 95 STA

COOLDOWN: 90 MINUTES

Son Goku

Ch 21
Legendary
Attack
Heat, Earth
Son GokuSon Goku

Volcanic Ash - For every Heat Move Son Goku does for the next 10 minutes, it heals 15 Stamina for itself.

Command: !volcanicash

Cooldown: 40 Minutes

[68 HP/ 53 STA/ 115XP]
Lava Release: Eruption Impact - Son Goku hits a target Mojumon for 25 DMG and also destroys 2 layers of Parry and Armor.
Move Type: Heat
Command: !eruptionimpact @(enemy)

COST: 30 STA

COOLDOWN: 45 SECONDS

[118 HP/ 104 STA/ 295XP]
Earth Release: Basalt Blitz - Son Goku dashes at an enemy Mojumon and its Tamer. This deals 30 DMG to both and applies a layer of Poison to both.
Move Type: Earth
Command: !basaltblitz @(enemy)

COST: 46 STA

COOLDOWN: 45 SECONDS

[168 HP/ 155 STA/ 500XP]
Lava Release: Earth Fire - Son Goku breathes a mighty flame that is transferred into the ground. This deals 35 DMG to 2 Tamers and their Mojumon.
Move Type: Earth
Command: !earthfire @(enemy1) @(enemy2)

COST: 55 STA

COOLDOWN: 45 SECONDS

[218 HP/ 206 STA/ 985XP]
Lava Release: Molten Shower - Son Goku fires off 3 massive molten meteors and hits 3 targets. This deals 45 DMG to each Warriors' Mojumon.
Move Type: Heat
Command: !moltenshower @(enemy1) @(enemy2) @(enemy3)

COST: 72 STA

COOLDOWN: 45 SECONDS

Sonic • Super Sonic

Ch 8
Legendary
Attack, Defense
Divine, Wind
Scroll Slot 3
Sonic • Super SonicSonic • Super Sonic

Sonic Speeds - If Sonic is the Battle Mojumon and Parries a move, he will regain 30 Stamina. In addition, as long as Sonic is in your Mojumon Party, if either of the other two Moju in your party are switched in, when they attack another Mojumon, they will regain 15 Stamina per attack

[74HP/ 56STA/ 115XP]
Super Speed - Gotta go fast! Get to racing straight through one Mojumon, dealing 37 DMG and gaining 2 Moju Parries
Move Type:
Wind
Command: !sspeed @(enemy)

COST: 17 STA

COOLDOWN: 45 SECONDS

[123HP/ 99STA/ 295XP]
Pink Wisp - Use the Pink Wisp to give Sonic and his Tamer a Spike shield! Sonic and his Tamer both gain 2 layers of Shield and 27 - 40 Bonus DMG
Move Type: Wind
Command: !pwisp

COST: 43 STA

COOLDOWN: 45 SECONDS

[172HP/ 142STA/ 500XP]
Stunning Wave Kick - Using his quick legs to let out a ferocious kick! The targeted Warrior takes 70 DMG and Sonic breaks through any Moju or Class Lock placed on him or his Tamer
Move Type: Divine
Command: !wakick @(enemy)

COST: 100 STA

COOLDOWN: 5 MINUTES

[221HP/ 185STA/ 985XP]
Light Speed Attack- Sonic charges up and like a blue lightning bolt, homes in and attacks one Warrior and their Mojumon, and 2 additional Mojumon enemies! All enemies take 94 -105 DMG. All enemies, both the Warrior and 3 Mojumon are left with 4 layers of perma-Freeze for 4 Minutes!
Move Type: Volt
Command: !lspeed @(enemy1)

COST: 150 STA

COOLDOWN: 45 SECONDS

[300 HP/ 235STA/ 1265XP]

Cyan Wisp - Sonic turns into a cyan laser that burns a Mojumon for 3 layers & deals 115 DMG! Sonic gains 3 layers of Parry when this move ends! If the Mojumon was already burning, Sonic regains 25 HP

Move Type: Heat

Command: !cwisp @(enemy)

COST: 161 STA

COOLDOWN: 45 SECONDS

[360 HP/ 275STA/ 1570XP]

Sonic Boom - Super Sonic kicks the air twice to deal 122 DMG to an enemy Mojumon, cutting their skin for 3 layers of Bleed!

Move Type: Wind

Command: !sboom @(enemy)

COST: 175 STA

COOLDOWN: 45 SECONDS

[420 HP/ 315STA/ 1900XP]

Cyclone Kick - Super Sonic ascends with the winds of his Cyclone Kick, dealing 135 DMG to a Tamer! The Tamer loses between 2-7 Essence Emeralds!

Move Type: Wind

Command: !cykick @(enemy)

COST: 182 STA

COOLDOWN: 45 SECONDS

[480 HP/ 355STA/ 2640XP]

Super Sonic Boom - In a bright flash, Super Sonic goes Super Sonic 2, unleashing a powerful 3 shockwaves dealing 155 Mojumon DMG & paralyzing the Mojumon for 6 layers!

Move Type: Volt

Command: !ssboom @(enemy)

COST: 200 STA

COOLDOWN: 45 SECONDS

Spongebob

Ch 13
Legendary
Attack, Support
Aqua, Earth
Scroll Slot 2
SpongebobSpongebob

Suds Purge: Spongebob will soak up all of his Tamer's Status Effects and transfer it to an enemy Warrior

Command: !spurge @(enemy)

Cooldown: 5 Minutes

[55HP/ 50STA/ 115XP]
Karate Chop - Spongebob puts on his karate hand and chops at a Warrior and Mojumon, dealing 35 DMG to both! This will also inflict Bleed to the Mojumon and break a layer of Mojumon Armor.
Move Type: Earth
Command: !kchop @(enemy)

COST: 23 STA

COOLDOWN: 45 SECONDS

[107HP/ 101STA/ 295XP]
Krabby Patty - Spongebob whips up some delicious Krabby Patties, healing a Warrior and their Mojumon for 60 - 75 HP! The Krabby effects also give 17 Bonus DMG to, and clears Poison from, both Moju and Tamer.
Move Type: Divine
Command: !krabpat @(ally)

COST: 52 STA

COOLDOWN: 45 SECONDS

[159HP/152 STA/ 500XP]
Bubble Burst- Spongebob blows a large bubble that encases 4 Mojumon then explodes. This hits each for 60 - 75 DMG, also destroying 3 layers of Shield from each Mojumon
Move Type: Volt
Command: !bubble @(enemy1) @(enemy2) @(enemy3) @(enemy4)

COST: 77 STA

COOLDOWN: 45 SECONDS

[211HP/ 203STA/ 985XP]
Jellyfish Hunting - With Ol’ Reliable, Spongebob hopes to catch some Jellyfish in his net. One of 3 things may happen:
- Gain between 1 - 3 Soul Shards
- Score 4 Points
- Gain 80 Bonus DMG for both Spongebob and his Tamer
Move Type: Wind
Command: !jhunt

COST: 120 STA

COOLDOWN: 30 MINUTES

Spyro

Ch 19
Legendary
Attack
Heat
Scroll Slot 2
SpyroSpyro

Dragon Breath - Any Mojumon that deals DMG to this Mojumon will receie the Status Debuff Burn

[60 HP/ 75 STA/ 115XP]

Horn Jab - Spyro charges ahead, hitting a Mojumon for 40 DMG with a 50% chance to knock off 2 layers of Moju Armor.

‍Move Type: Mystic

‍Command: !hoja @(enemy)

COST: 24 STA

COOLDOWN: 45 SECONDS

[110 HP/ 125 STA/ 295XP]

Mystic Breath - Spyro breathes out a mystic flame, hitting a  Mojumon for 45-60 DMG, also melting away 3 layers of their Shield.

Move Type: Heat

‍Command: !mystb @(enemy)

COST: 68 STA

COOLDOWN: 45 SECONDS

[160 HP/ 175 STA/ 500XP]

Tail Hammer - Spyro swings its tail, hitting a target Mojumon for 62 DMG with a crit chance for 82 DMG.

Move Type: Earth

‍Command: !tham @(enemy)

COST: 80 STA

COOLDOWN: 45 SECONDS

[210 HP/ 225 STA/ 985XP]

‍Chi Roar - Spyro lets out a piercing roar, hitting a Mojumon for 75 - 90 DMG & applying 3 layers of Paralyze.

‍Move Type: Mystic

‍Command: !chiwi @(enemy)

COST: 97 STA

COOLDOWN: 45 SECONDS

[260 HP/ 275 STA/ 1265XP]

Supercharge - A more powerful version of the Horn Jab that destroys 4 layers of Armor & deals 94 DMG to 1 Tamer

Move Type: Armor

Command: !scharge @(enemy)

COST: 108 STA

COOLDOWN: 45 SECONDS‍

[310 HP/ 325 STA/ 1570XP]

Head Bash - Spyro jumps high & then dives headfirst into a Mojumon dealing 105 DMG & causing 3 layers of Confuse to the enemy. Spyro also comes away with 1 layer of Confuse afterwards.

If Spyro has any Shield, consume 1 layer of Shield instead of confusing itself.

Move Type: Earth

Command: !hbash @(enemy)

COST: 114 STA

COOLDOWN: 45 SECONDS‍

[360 HP/ 375 STA/ 1900XP]

Horn Toss - Flip an enemy Mojumon upside down with your horns to deal 114 DMG. The Moumon loses all bonus DMG!

Move Type: Earth

Command: !horntoss @(enemy)

COST: 125 STA

COOLDOWN: 45 SECONDS‍

[410 HP/ 425 STA/ 2640XP]

Elemental Breath - As Spyro crosses into new worlds, he gains the ability to breathe other elements than just fire. Deal 130 DMG to an enemy Mojumon & add OR remove 7 layers of a buff/debuff based on the breath type chosen:

Ice - add Freeze

Electric - add Paralyze

Bubble - remove Shield

Wind - remove Parry

Move Type: Mystic

Command: !elebreath @(enemy) [Type]

Ex: !elebreath @(mojuenemy1) Wind

COST: 133 STA

COOLDOWN: 45 SECONDS‍

Squidward

Ch 13
Legendary
Support
Aqua
SquidwardSquidward

Clock Out: Squidward is hating it here! In exchange for half of his health, he may give his tamer 40 HP!
Command: !
clockout

[73HP/ 57STA/ 115XP]
Tantrum -
Squidward isn’t having this fucking nonsense! With his stomping and yelling, Squidward creates a BARRIER of anger around his Tamer, Reflecting the next status effect!
Move Type: Toxic
Command: !tantrum

COST: 28 STA

COOLDOWN: 15 MINUTES

[116HP/83 STA/ 295XP]
Clarinet Solo - Ahhh, true music. 7ygFDS78&*^%EbGDS*&^!! Squidward plays the clarinet so hard, he Paralyzes a Warrior!
Move Type: Wind
Command: !clarinet @(enemy)

COST: 41 STA

COOLDOWN: 15 MINUTES

[153HP/ 111STA/ 500XP]
Canned Bread - No way, could it be!? Squidward gives himself some canned bread and feeds his Tamer some as well, healing himself and his Tamer for 15 HP!
Move Type: Divine
Command: !bread

COST: 73 STA

COOLDOWN: 30 MINUTES

[212HP/ 162STA/ 985XP]
Krakatoa! - Krakatoa!!! Squidward erupts lava all over a Warrior and their Mojumon, causing them to become Burned and Bleeding!
Move Type: Heat
Command: !krakatoa @(enemy)

COST: 159 STA

COOLDOWN: 60 MINUTES

Swiper

Ch 24
Legendary
Support
Earth
SwiperSwiper


Masters of Disguise -
Everytime Swiper steals an item, he and his Tamer swap disguises giving both him and his Tamer one layer of Armor.

[50 HP/ 64 STA/ 115XP]
Firefox - Swiper chucks an incendiary bomb at a target Mojumon and dips, dealing 25 DMG and adding Burn
Move Type: Heat
Command: !firefox @(enemy)

COST: 26 STA

COOLDOWN: 45 SECONDS

[89 HP/ 126 STA/ 295XP]
Fetch Quest - Swiper snatches an item from a Warrior and launches it.
That Warrior then has a window to regain that item by doing the command !swipernoswiping however there’s a chance that the item is a fake that’ll blow in their face dealing 15 DMG to the Warrior and Mojumon
Move Type: Dark
Command: !fetch @(enemy)

COST: 46 STA

COOLDOWN: 5 MINUTES

[128 HP/ 188 STA/ 500XP]
Foxtrot - Sneaky Swiper makes his way through some fallen loot and now has a chance to gain anywhere from 1 to 3 items from an opponent! If all 3 are obtained, Swiper’s Tamer gains 1 Point for their team
Move Type: Earth
Command: !foxtrot @(enemy)

COST: 64 STA

COOLDOWN: 30 MINUTES

[167 HP/ 250 STA/ 985XP]
Mask Up - Swiper employs his ultimate theft techniques and best mask for the grand prize, stealing 40K TT and a Soul Shard from a Warrior
Move Type: Dark
Command: !maskup @(enemy)

COST: 110 STA

COOLDOWN: 15MINUTES

Tails

Ch 8
Legendary
Defense, Support
Wind
TailsTails

Armor Angle - While this Mojumon is switched in, everytime the Tamer or Tails receives damage there will be a 35% chance for the Mojumon and Tamer to receive 1 layer of Armor

[73HP/ 50STA/ 115XP]
Dummy Rings - Throw some dummy rings at a Mojumon! Tails gains 2 layers of Shield and the Mojumon is hit for 21 DMG.
Move Type: Dark
Command: !dummyrings @(enemy)

COST: 23 STA

COOLDOWN: 45 SECONDS

[123HP/ 87STA/ 295XP]
Fake Chaos Emerald - Use the fake Chaos Emerald to break the machine! Mysteriously 2 points from the target’s team are gone and Tails and the user have a 31% chance to gain 5XP!
Move Type:
Divine
Command: !fakechaos @(enemy)

COST: 60 STA

COOLDOWN: 30 MINUTES

[173HP/ 124STA/ 500XP]
Tornado - Tails has modified his Tornado plane to now include magnets! These magnetic properties deal 31 DMG and wipes away any Bonus DMG from the Tamer and Mojumon
Move Type: Wind
Command: !tornado @(enemy)

COST: 63 STA

COOLDOWN: 10 MINUTES

[223HP/161STA/ 985XP]
Big Hand - Tails uses his big hand glove and gives a target a big ol flick! The flicked target has any Bonus Pts and Parries wiped away and Tail's Tamer has a 50% chance to gain a Soul Shard!
Move Type: Wind
Command: !bighand @(enemy)

COST: 120 STA

COOLDOWN: 15 MINUTES

The Grinch

Ch 25
Legendary
Attack, Support
Dark, Toxic
The GrinchThe Grinch

You’re A Mean One - Every hour, you are able to steal 20 Power from a target and convert it to either class power for yourself or an ally.

Cooldown: 1 Hour

Command: !yamo or !yamo @(ally)

[51 HP/ 62 STA/ 115XP]
Whoville Thief -
The Grinch steals a present from the target Tamers Mojumon. This gives 25 DMG to the target Mojumon.
Move Type: Dark
Command: !whothief @(enemy)

COST: 20 STA

COOLDOWN: 12 MINUTES

[96 HP/ 116 STA/ 295XP]
Love of Max - The Grinch channels his inner feelings of love and heals 2 ally Mojumon from 2 Status Effects each.
Move Type: Mystic
Command: !maxlove @(ally1) @(ally2)

COST: 39 STA

COOLDOWN: 25 MINUTES

[141 HP/ 170 STA/ 500XP]
Christmas Eve - The Grinch sneaks around the battlefield, stealing an item from 2 warriors.
Move Type: Dark
Command: !christmaseve @(enemy1) @(enemy2)

COST: 58 STA

COOLDOWN: 45 MINUTES

[186 HP/ 224 STA/ 985XP]
Thief in the Night - The Grinch steals 2 points from the targeted Warriors Faction.
Move Type: Dark
Command: !nightthief @(enemy)

COST: 70 STA

COOLDOWN: 60 MINUTES

Toad

Ch 15
Legendary
Support
Divine
ToadToad

Toad’s MiniGame: You play slots every 30 minutes. A Triple Star adds 4 layers of Armor to Tamer. Triple Fire Star adds 20 Bonus DMG to the Tamer’s next attack. Triple Mushroom adds 4 layers of Barrier to the Tamer.

[48HP/ 74STA/ 115XP]
Toads Dice -
Toad rolls his dice on the corner and has the possibility to heal a Warrior or Mojumon ranging from 20 HP to 40 HP.
Move Type: Divine
Command: !toadsdice @(ally)

COST: 24 STA

COOLDOWN: 8 MINUTES

[83HP/ 132STA/ 295XP]
Toads Search -
Toad goes on a search and brings its Tamer a random item.
Move Type: Divine
Command: !toadssearch

COST: 44 STA

COOLDOWN: 12 MINUTES

[118HP/ 190STA/ 500XP]
Wishing Toad -
Toad gives an ally Mojumon a boost on its next attack, ranging from 15 to 25 DMG.
Move Type: Earth
Command: !wishingtoad @(ally)

COST: 63 STA

COOLDOWN: 25 MINUTES

[153HP/ 248STA/ 985XP]
Toads Gifts - Toad uses all of its power and has the possibility to give 2 layers of Armor, Barrier, Shield, Parry OR Reflect to Mojumon.
Move Type: Divine
Command: !toadsgifts @(ally)

COST: 78 STA

COOLDOWN: 20 MINUTES

Tom & Jerry

Ch 22
Legendary
Attack
Earth
Tom & JerryTom & Jerry

Spike & Tyke - Call on your pals Spike & Tyke to aid in your adventures! The next 3 attacks you take will be blocked with Tyke in your arms, & Spike will deal 55 DMG to anyone who tries to harm his son!

Command: !spikentyke

Cooldown: 15 mins

[74 HP/ 63 STA/ 115XP]
Mousetrap - Tom & Jerry set a trap by placing a Mojumon’s favorite feeding snack on a mousetrap that will deal 20 DMG!
Move Type: Divine
Command: !mousetrap @(enemy)

COST: 17 STA

COOLDOWN: 45 SECOND

[129 HP/ 117 STA/ 295XP]
Jerry’s Magic Ring - The ring is stuck on Jerry’s head again! Jerry sees a Mojumon after him, and blasts them with the ring’s power for 28 DMG!
Move Type: Dark
Command: !magicring @(enemy)

COST: 36 STA

COOLDOWN: 45 SECONDS

[184 HP/ 171 STA/ 500XP]
Broom Beatdown - Tom wants to sweep all his problems away! Get a broom and smack up some Mojumon for 36 DMG! The Mojumon are left with 1 layer of Confusion!
Move Type: Earth
Command: !broom @(enemy1) @(enemy2)

COST: 49 STA

COOLDOWN: 45 SECONDS

[239 HP/ 225 STA/ 985XP]
Fists of Furry - Tom and Jerry have had enough! The animals put the paws on a Mojumon and their Tamer for 50 DMG! Tom’s claws leave both with 2 layers of Bleed!
Move Type: Earth
Command: !fistsfurry @(enemy)

COST: 63 STA

COOLDOWN: 45 SECONDS

Winged Dragon Of Ra

Ch 16
Legendary
Attack, Support
Mystic, Wind
Scroll Slot 4
Winged Dragon Of RaWinged Dragon Of Ra

Ra’s Gift - This Mojumon will transfer a chosen amount of HP from itself to the Tamer as Bonus DMG.Command: !rasgift (amount)

[77 HP/ 100 STA/ 115XP]
Sphere Mode - Ra is in its sphere and parries all Mojumon attacks for the next 2 minutes
Move Type: Wind
Command: !spheremode

COST: 28 STA

COOLDOWN: 30 MINUTES

[116 HP/ 144 STA/ 295XP]
The Flame of Ra - Ra summons the flames of the Gods and does 30 DMG to 2 Mojumon, leaving them with Burn.
Move Type: Heat
Command: !raflame @(enemy1) @(enemy2)

COST: 44 STA

COOLDOWN: 8 MINUTES

[155 HP/ 188 STA/ 500XP]
Song of Hope - Ra lets out a melodious tune and heals 2 allies Mojumon of all status effects
Move Type: Mystic
Command: !hopesong @(ally1) @(ally2)

COST: 61 STA

COOLDOWN: 25 MINUTES

[194 HP/ 232 STA/ 985XP]
God Cannon - Ra attacks the target's Mojumon and deals DMG equal to the users Winged Dragon of Ra’s current health.
Move Type: Volt
Command:
!godcannon @(enemy)

COST: 200 STA

COOLDOWN: 1 HOUR

Wukong

XLII
Legendary
Attack
Divine/Wind
Scroll Slot 5
WukongWukong

Heavenly Ascendancy - Wukong has a high chance to parry any attack. If he parries, he receives 70 bonus DMG to his next attack!

[60 HP/75 STA/ 115XP]

Staff Strike Frenzy - Wukong swings his legendary staff, dealing 55 DMG to an enemy and applying 1 layer of Bleed. This move has a 20% chance to hit twice due to his swiftness!

Move Type: Armor

Command: !ssf @(enemy)

COST: 35 STA

COOLDOWN: 45 SECONDS

[110 HP/ 125 STA/ 295XP]

Nimbus Leap - Using his cloud, Nimbus, Wukong gains 5 layers of Armor for 4 minutes and regains 60 HP!

Move Type: Wind

Command: !nimb

COST: 60 STA

COOLDOWN: 45 SECONDS

[160 HP/ 175 STA/ 500XP]

Heavenly Staff Whirlwind - Wukong spins his staff in a wide arc, dealing 65 DMG to 2 enemy Mojumon and removing 3 layers of Armor from each of them.

Move Type: Wind

Command: !hsw @(enemy1) @(enemy2)

COST: 40 STA

COOLDOWN: 45 SECONDS

[210 HP/ 225 STA/ 985XP]

72 Transformations - Wukong takes the form of an enemy Mojumon OR a Warrior and takes all of their buffs, including bonus DMG, and adds it to himself! The enemy is so dumbfounded, they are left with 2 layers of Confusion!

Move Type: Divine

Commands: 

  • Mojumon - !72tm @(enemy)
  • Warrior - !72tw @(enemy)

COST: 115 STA

COOLDOWN: 5 MINUTES

[260 HP/ 275 STA/ 1265XP]

Summon Clones - Wukong creates a clone of himself with 70HP that will absorb all incoming attacks! Being the Monkey King does come with more benefits.

  • If the Tamer is the Saiyan class, the clone will have 150HP.
  • If the Tamer has a Simivi in their party, Wukong will create 2 clones with 70HP

Move Type: Divine

Command: !scl

COST: 97 STA

COOLDOWN: 15 MINUTES

[310 HP/ 325 STA/ 1570XP]

Wrath of the Monkey King - Wukong channels his divine energy, dealing 70 DMG to 1 enemy Mojumon OR Warrior, removing 2 layers Armor and Parry, and applying 2 layers of Bleed. If Wukong has at least 1 active clone, this move will hit twice!

Move Type: Earth

Commands: 

  • Mojumon - !mkingm @(enemy)
  • Warrior - !mkingw @(enemy)

COST: 90 STA

COOLDOWN: 5 MINUTES

[360 HP/ 375 STA/ 1900XP]

Golden Eyes - Using his all-seeing vision, Wukong provides 100 HP and Power, and the max layer of Parries to himself and his Tamer!

This move has a small chance to grant the Warrior an extra life!

Move Type: Divine

Command: !goe

COST: 120 STA

COOLDOWN: 10 MINUTES

[410 HP/ 425 STA/ 2640XP]

Passive Ability: Peach of Immortality - If Wukong’s HP reaches 0, he is revived with full HP and Stamina. However, this can only happen once per page.

Buddhahood - With Wukong reaching the ultimate level, he gains the power of immortality. By using one of the powers he has gained, he can resurrect himself or his allies if he is your active Mojumon.

Move Type: Divine

Commands:

  • To Resurrect an ally Warrior - !budda @(ally)
  • To Resurrect an ally Mojumon - !buddm @(ally)

COST: 260 STA

COOLDOWN: ONCE PER PAGE

Yoda

Ch 40
Legendary
Attack, Support
Mystic
Scroll Slot 5
YodaYoda

The Force - Yoda has a 20% chance to Parry any Mojumon attack. If he does parry, he gains 35 Bonus DMG.

[60 HP/ 75 STA/ 115XP]
Ataru Flip - Yoda grabs his saber and does a triple frontflip towards a Mojumon for 38 DMG
Move Type: Mystic
Command: !aflip @(enemy)

COST: 29 STA

COOLDOWN: 45 SECONDS

[100 HP/ 135 STA/ 295XP]
Ataru Windmill - Yoda jumps & strikes a Mojumon for 46 DMG, but this move has a 50% chance to strike twice, with the second strike dealing 23 DMG.
Move Type: Wind
Command: !awmill @(enemy)

COST: 40 STA

COOLDOWN: 45 SECONDS

[140 HP/ 195 STA/ 500XP]
Ataru Combo - Slice, Strike, & Kick an enemy Mojumon into despair, dealing 69 DMG. Yoda gains 2 layers of Shield after this attack hits.
Move Type: Mystic
Command: !atcom @(enemy)

COST: 49 STA

COOLDOWN: 45 SECONDS

[180 HP/ 255 STA/ 985XP]
Charge Slash - Yoda charges his Light Saber with lightning & charges at an enemy Tamer, dealing 83 DMG & class locking them for 1 minute!
Move Type: Volt
Command: !chslash @(enemy)

COST: 62 STA

COOLDOWN: 3 MINUTES

[220 HP/ 315 STA/ 1265XP] (Requires GrandMaster Cloak for Lvl 30-50)
Droid Buster - Slash through Moju droids gracefully to deal 92 DMG. Yoda gains 3 layers of Parry
Move Type: Earth
Command: !droidb @(enemy)

COST: 71 STA

COOLDOWN: 45 SECONDS

[260 HP/ 375 STA/ 1570XP]
Jedi Slice - The power of a Jedi Master is not to be taken lightly! Slace down an enemy Mojumon for 109-120 DMG & drain 60-80 STA from them, giving it to yourself!
Move Type: Mystic
Command: !jslice @(enemy)

COST: 80 STA

COOLDOWN: 45 SECONDS

[300 HP/ 435 STA/ 1900XP]
Jedi Mind Trick - Reckoning the Force shall provide! Remove 5 layers of Armor from an enemy Tamer & apply it to yourself!
Move Type: Mystic
Command: !jmt@(enemy)

COST: 94 STA

COOLDOWN: 45 SECONDS

[340 HP/ 495 STA/ 2640XP]
Force Judgment - Yoda stabs his opponent in the gut, slices them vertically with a backflip, then throws his lightsaber into his opponent's chest, then jumps up & removes it from the opponent as they fall, dealing 157-170 DMG. Yoda regains 50-75 HP.
Move Type: Divine
Command: !forcej @(enemy)

COST: 105 STA

COOLDOWN: 45 SECONDS

Yoshi

Ch 15
Legendary
Support
Earth
Scroll Slot 2
YoshiYoshi

Master Tongue: Can swallow an item in your bag and duplicate it. 20% chance to get an extra duplication.

Manually Activated
Command: !tongue

Cooldown: 30 Minutes

[88HP/ 57STA/ 115XP]
Ground Pound! - Yoshi slams the ground and stuns an enemy's Mojumon, Moju locking them for 3 Minutes!
Move Type: Earth
Command: !grp @(enemy)

COST: 25 STA

COOLDOWN: 30 MINUTES

[133HP/ 100STA/ 295XP]
Lick-Swallow-Poop! - Random Chance for Yoshi to do the following:
- Lick: Yoshi's long tongue will Lick up the next 3 attacks, Yoshi and Tamer gain 3 layers of Parry
- Swallow: Yoshi will swallow up the next 3 status attacks, Yoshi and Tamer gain 3 layers of Shield
- Poop: Yoshi will produce a healing egg that grants both Yoshi and Tamer with 80 HP
Command: !lsp

COST: 36 STA

COOLDOWN: 3 MINUTES

[178HP/ 143STA/ 500XP]
Saddle Up! - Yoshi is a master transporter! With Tamer on back, their next attacks are stronger and they both become harder to hit. Both Yoshi and Tamer gain 50 Bonus DMG and 6 layers of Parry
Command: !saddleup

COST: 60 STA

COOLDOWN: 5 MINUTES

[223HP/ 186STA/ 985XP]
Egg Roll! - Yoshi rolls up into a giant green-spotted egg and rolls over enemy Tamer and mojumon, removing a layer of Parry from & dealing 55 DMG to both!
Command: !eggroll

COST: 87 STA

COOLDOWN: 45 SECONDS

Zero

Ch 10
Legendary
Attack
Armor
Scroll Slot 4
ZeroZero

Robot Immunity - This Mojumon is immune to the Status Debuffs

[64HP/ 49STA/ 115XP]
Raikosen -
Zero hits the opposition with lightning speed! Zero dives like a lightning bolt and launches a Warrior and their Mojumon into the air, dealing 55 DMG with a 34% chance to deal 75 DMG with 2 layers of Paralyze to both!
Move Type:
volt
Command: !raikousen @(enemy)

COST: 29 STA

COOLDOWN: 45 SECONDS

[104HP/ 101STA/ 295XP]
Vortex Dash -
Zero turns into a vortex and dashes away giving it 4 layers of Parry!
Move Type
Earth
Command: !vortex

COST: 40 STA

COOLDOWN: 45 SECONDS

[144HP/ 153STA/ 500XP]
Hadangeki -
Launch a fireball to turn them all to ash! Launch a fireball at three Warriors dealing 100 DMG to the first target and 70 DMG to the other two. This applies 5 layers of Burn to each. If the target is already Burning, Zero heals 60 HP. If target is Paralyzed, Zero's Tamer heals 60 HP.
Move Type:
heat
Command: !hadangeki @(enemy1) @(enemy2) @(enemy3)

COST: 66 STA

COOLDOWN: 45 SECONDS

[184HP/ 205STA/ 985XP]
Genmu Zero -
They can’t fight back if they’re in pieces! Hit a Mojumon with a Genmu Zero, slicing it for 150 - 175 DMG! This also destroys 5 layers of Moju and Tamer Armor. For each layer of Armor that is actively destroyed, the Tamer gains 25 Bonus DMG
Move Type:
dark
Command: !genmu @(enemy)

COST: 105 STA

COOLDOWN: 3 MINUTES

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