choose your class

GENIE

Role
Hybrid (Defense, Support)
Starting HP: 225
,  +55HP every 5 levels (Max 775 at level 75)
Starting Wishes: 150, +45 every 5 levels (Max 550 at level 75)
Passive
Rub a dub dub: The Genie has his lamp rubbed. This allows the Genie to grant 3 Free wishes to the allies of his choosing +3 points to the next score +30 DMG to the next attack.

Command: !rubadub @(ally1) (wish) (“wish” needs to say Score or Attack)

Cooldown: 600 Seconds, after 3 wishes spent cant be used again til next page.
Level 3
[55 XP]
Reflect -
One layer of a random buff will be added to the user (Shield, Armor or Parry)

Command:
!reflect
COST:
7 Wishes
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 5
[280 HP/ 195 Wishes/ 130 XP]
Healing -
The user can cleanse themself and one ally of 1 Status Effect.

Command:
!healing @(ally) (Status Effect)
COST:
10 Wishes
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Cleanse
Level 10
[335 HP/ 240 Wishes/ 430 XP]
Wish -
The user chooses 1 of the following to buff an ally:  
- Barrier applied to the ally
- +2 Points for next score
- +15 DMG to the next attack

Command: !wish @(ally)
COST:
15 Wishes
COOLDOWN:
8 Minutes
DURATION/STATUS EFFECT:
-
**User can choose which one they want but must stick to that choice permanently.**
[390 HP/ 285 Wishes/ 880 XP]
Level 15

Choice 1
Telepathy - Read into the opponent's mind! The genie can transfer any bonus damage from an opponent to an ally!

Command: !telepathy @(enemy) @(ally)
COST:
15 Wishes
COOLDOWN:
10 Minutes
DURATION/STATUS EFFECT:
-
Level 15

Choice 2
Reflect II - For 3 minutes the user and 2 allies will gain a Barrier and any status effects placed will be reflected to the opponent 

Command: !reflect2 @(ally1) @(ally2)
COST:
15 Wishes
COOLDOWN:
10 Minutes
DURATION/STATUS EFFECT:
3 Minutes
Barrier
Level 20
[445 HP/ 330 Wishes/ 1480 XP]
Dreamscape:
Make them dream all they want! Turn an opponent's Armor into bleeding!

Command: !Dreamscape2 @(enemy)
COST:
20 Wishes
COOLDOWN:
10 Minutes
DURATION/STATUS EFFECT:
-
Level 25
[500 HP/ 375 Wishes/ 2230 XP]
Energy Manipulation -
The Genie manipulates the energy around him sending a blast that damages the enemy for 55 HP

Command: !energymanip @(enemy)
COST:
20 Wishes
COOLDOWN:
8 Minutes
DURATION/STATUS EFFECT:
55 HP
Level 30
[555 HP/ 420 Wishes/ 3130 XP]
Shapeshifting -
The Genie takes a dive in the healing springs of the Divine Realm, healing 40 HP!

Command: !shapeshifting
COST:
20 Wishes
COOLDOWN:
4 Minutes
DURATION/STATUS EFFECT:
+40 HP
Level 35
[610 HP/ 465 Wishes/ 4180 XP]
Reality Bound:
Snap back to reality! Destroy all of an opponent's bonus score!

Command: !realitybound @(enemy)
COST:
40 Wishes
COOLDOWN:
35 Minutes
DURATION/STATUS EFFECT:
-
Level 40
[665 HP/ 510 Wishes/ 5380 XP]
Smoke Manipulation -
Your powers grow stronger by the second. Wave your arms and generate a cloud of suffocating smoke surrounding 3 enemies. The smoke is hotter than you would think leaving the enemies burning and if not healed within 5 minutes, they will be poisoned as well. 

Command: !smokey @(enemy1) @(enemy2) @(enemy3)
COST:
30 Wishes
COOLDOWN:
20 Minutes
DURATION/STATUS EFFECT:
N/A
Level 45
[720 HP/ 555 Wishes/ 6730 XP]
Wish II -
The user chooses 1 of the following to buff an ally  
-Barrier and Reflect applied to the ally
-+5 Points for next score
-+25 DMG to the next attack

Command: !wish2 @(ally)
COST:
25 Wishes
COOLDOWN:
13 Minutes
DURATION/STATUS EFFECT:
5 Minutes
**User can choose which one they want but must stick to that choice permanently.**
[775 HP/ 600 Wishes/ 8230 XP]
Level 50

Choice 1
[Aggressive Defense]
Reality Warping - In a different reality, you couldn’t hit your target! The Genie gains 7 Reflects and grants an ally 50 Bonus DMG

!Command: !realitywarping
COST:
95 Wishes
COOLDOWN:
60 Minutes
DURATION/STATUS EFFECT:
-
Level 50

Choice 2
[Passive Support]
Invisibility - Barely being seen, the opponents' attacks against the Genie are only half good! The Genie gains 7 shields, while an ally is granted 10 bonus XP

!Command: !invisibility
COST:
95 Wishes
COOLDOWN:
60 Minutes
DURATION/STATUS EFFECT:
-
Level 55
[830 HP/ 645 Wishes/ 9880 XP]
Wish II - Energy Kinesis: Channel your energy, and blow them away! Release a large ball of energy at an opponent, dealing 75 DMG with a 75% chance to cast 2 layers of confusion!

Command: !energykinesis @(enemy)
COST:
68 Wishes
COOLDOWN:
21 Minutes
DURATION/STATUS EFFECT:
-
Level 60
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 65
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 70
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-

HOLY KNIGHT

Role
Hybrid (Attack & Defense)
Starting HP:
250 HP, +60HP per 5 levels (Max 850 at Level 50)
Starting Mead: 150, + 40 per 5 levels (Max 550 at Level 50)
Passive
Holy Moly: Holy Moly! Coming at the Holy Knight won't go lightly. Every 400 DMG blocked by the Holy Knight will give the user one of 2 options.
- Holy Moly (Self): The next attack done to the Holy Knight will hit back for 100 DMG surpassing the attacker's buffs to do so.
- Holy Moly (Target): Target an enemy to break all their buffs

Command: !holymoly
Command: !holymoly @(enemy)
Level 3
[55 XP]
You take a stance that prepares you for battle, You then charge at an enemy hitting them for 42 DMG with a layer of Confuse

Command: !duelstance1 @(enemy)
COST:
11 Mead
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
20 DMG
Level 5
[310 HP/ 190 Mead/ 130 XP]
Bleeding Stab I -
Stab the opponent with your blade dealing 56 DMG with a 50% chance to inflict 2 layers of Bleed on them. 

Command: !bleedingstab1 @(enemy)
COST:
22 Mead
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Bleeding
Level 10
[370 HP/ 230 Mead/ 430 XP]
Shield Block I -  Brace for impact Holy Knight. Place 3 layers of Armor & Shield on you & an ally.

Command: !shieldblock1 @(ally)
COST:
31 Mead
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Armor/Shield
**User can choose which one they want but must stick to that choice permanently.**
[430 HP/ 270 Mead/ 880 XP]
Level 15

Choice 1
[490 HP/ 310 Mead/ 1480 XP]
Stand Firm! - You prepare for battle, gaining 3 layers of timed Parry for 3 minutes & 3 bonus points

Command: !standfirm @(ally)
COST:
37 Mead
COOLDOWN:
30 Minutes
DURATION/STATUS EFFECT:
-
Level 15

Choice 2
Meditate - Removes all status effects from the user.

Command: !meditate
COST:
37 Mead
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Cleanse all effects
Level 20
[490 HP/ 310 Mead/ 1480 XP]
Joust - Ride into battle and charge at the enemy! Joust with an opponent and knock them down, inflicting 69 DMG. With a 40% chance, the opponent may be inflicted with 3 layers of Confuse!

Command: !joust @(enemy)
COST:
45 Mead
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Confuse
Level 25
[550 HP/ 350 Mead/ 2230 XP]
Duel Stance II -
Your Training has taken your skill to the next level. You take a stance that prepares you for battle, You then Charge at your foe! Hitting an enemy for 93 DMG with a 50% chance for them to drop a Power Restore!

Command: !duelstance2 (@enemy)
COST:
52 Mead
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
50 DMG
Level 30
[610 HP/ 390 Mead/ 3130 XP]
Charm -
Your cunning as a knight allows you to sweet talk the enemy. Has a 80% chance to cast 2 layers of Confuse. Also, Drain 45 Power from the enemy and you gain 50 Bonus DMG

Command: !charm @(enemy)
COST:
45 Mead
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 35

Choice 1
[670 HP/ 430 Mead/ 4180 XP]
Shield Block II -
Gain 4 layers of Parry and make the enemy lose 5 points off their soul meter!

Command: !shieldblock2 @(enemy)
COST:
45 Mead
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Armor
Level 35

Choice 2
Bleeding Stab II - Strike an enemy for 82 DMG, with a 70% chance of inflicting 3 layers of Bleed on them.

Command: !bleedingstab2 @(enemy1) @(enemy2) @(enemy3)
COST:
55 Mead
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Bleeding
Level 40
[730 HP/ 470 Mead/ 5380 XP]
Shining Armor -
Place 4 Armor & Shield on an ally to slow down the next 3 attacks!

Command: !shiningarmor @(ally)
COST:
50 Mead
COOLDOWN:
25 Minutes
DURATION/STATUS EFFECT:
Reflect x3
Level 45
[790 HP/ 510 Mead/ 6730 XP]
Intimidate -
Reduce all DMG you take by half for the next 7 minutes

Command: !intimidate
COST:
55 Mead
COOLDOWN:
42 Minutes
DURATION/STATUS EFFECT:
25 Minutes
Level 50

Choice 1
[850 HP/ 550 Mead/ 8230 XP]
Excalibur! -
Strike your enemy down with the mighty Excalibur! Hit an enemy for 175 DMG! And inflict them with 4 incurable layers of Bleed. However, Excalibur takes a lot of strength to wield, you will be class locked for 2 minutes!

Command: !excalibur @(enemy)
COST:
150 Mead
COOLDOWN:
60 Minutes
DURATION/STATUS EFFECT:
150 HP and Bleeding
Level 50

Choice 2
Call to Arms! - 3 Allies are cleansed of status effects, while also gaining 65 Bonus DMG each!

Command: !calltoarms @(ally1) @(ally2) @(ally3)
COST:
125 Mead
COOLDOWN:
46 Minutes
DURATION/STATUS EFFECT:
Cleans and buff damage by 30HP
Level 55
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 60
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 65
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-

ILLUSIONIST

Role
Support
Starting HP:
250, +30 HP per 5 levels
(Max 550 at Lvl 50)
Starting Cards: 150, +70 per 5 levels
(Max 850 at Lvl 50)
Passive
Pick a Card: The Illusionist randomly (randomizer) picks a card which will alter the strength of their abilities.
-Red Card: Damaging abilities do an extra 10 HP
-Blue Card: Status Ailments increase by 1 Tier
-Green Card: Abilities cost 10 cards less
-Yellow Card: No effect

Command:
!pickcard (can use once per page)
Level 3
[55 XP]
Vanishing Coin -
The Illusionist performs a simple trick, attempting to make 10K tokens *disappear* from an opposing faction's bank. This, however, does not come with a 100% success rate. If the Illusionist fails, they lose 5000 coins. If they succeed, the user earns 10K. 

Command: !vanishingcoin @(bank of your choosing)
COST:
20 Cards
COOLDOWN:
5 Minutes
DURATION/STATUS EFFECT:
THEFT
Level 5
[280 HP/ 220 Cards/ 130 XP]
Fabrication -
The Illusionist can earn 5 extra XP for their next score if it’s within 5 minutes of using this move.

Command: !fabrication
COST:
25 Cards
COOLDOWN:
10 Minutes
DURATION/STATUS EFFECT:
5 Minutes
Level 10
[310 HP/ 290 Cards/ 430 XP]
Levitate -
The Illusionist hovers over the Battlefield, moving out of reach from the other warriors. The user is immune to status effects and also reflects any ability hits, *but* also cannot receive any buffs from ally abilities.

Command: !levitate
COST:
25 Cards
COOLDOWN:
8 Minutes
DURATION/STATUS EFFECT:
1 Minute
Level 15

Choice 1
[340 HP/ 360 Cards/ 880 XP]
Mindfreak -
The Illusionist channels mysterious Angel, and walks through a solid metal wall, alongside an ally. They remain behind the wall for 5 minutes, and you are both shielded from status effects.

Command: !mindfreak @ally
COST:
35 Cards
COOLDOWN:
12 Minutes
DURATION/STATUS EFFECT:
5 Minutes
Level 15

Choice 2
Ascension - The Illusionist lends their power of Levitation to two allies simultaneously, allowing them to hover over the Battlefield and keep them out of harm's way for 5 minutes. The allies will be immune to status effects and ability hits, but can not receive any additional buffs from ally abilities until Ascension wears off.

Command: !ascension @(ally1) @(ally2)
COST:
40 Cards
COOLDOWN:
20 Minutes
DURATION/STATUS EFFECT:
5 Minutes
Level 20
[370 HP/430 Cards/ 1480 XP]
Hat Trick:
Reach into the hat and pull out something special! Grant an ally 5 extra XP and 2 extra bonus points on their next score!

Command: !HatTrick @(ally)
COST:
48 Cards
COOLDOWN:
33 Minutes
DURATION/STATUS EFFECT:
-
Level 25
[400 HP/ 500 Cards/ 2230 XP]
Card Trick -
Pick a card, any card! The Illusionist draws from their deck of cards and whips the card towards their opponent's throat. The opponent is knocked down for 20 HP and is bleeding.

Command:!cardtrick @enemy
COST:
55 Cards
COOLDOWN:
8 Minutes
DURATION/STATUS EFFECT:
20 HP
Bleeding
Level 30
[430 HP/ 570 Cards/ 3130 XP]
Bullet Catch -
The Illusionist readies themselves to catch and stop a bullet in mid-air! The next attack against the Illusionist is parried.

Command:  !bulletcatch
COST:
45 Cards
COOLDOWN:
25 Minutes
DURATION/STATUS EFFECT:
-
Level 35
[460 HP/ 640 Cards/ 4180 XP]
Hypnosis -
The Illusionist focuses hard, and hypnotizes an opponent's Mojumon and make it take a nap. The enemy Mojumon is instantly KO’d!

Command:!hypnosis
COST:
30 Cards
Moju's
COOLDOWN:
7 Minutes
Moju's
DURATION/STATUS EFFECT:
2 Minutes
Level 40
[490 HP/ 710 Cards/ 5380 XP]
Wings of Rebellion -
The Illusionist lends their incredible escaping power to an ally, who shall dawn the wings of rebellion to break the chains of captivity. The ally is cleansed of their status effects and is given 4 layers of Reflect and 4 layers of Parry.

Command: !wingrebel @ally
COST:
50 Cards
COOLDOWN:
22 Minutes
DURATION/STATUS EFFECT:
-
Level 45
[520 HP/ 780 Cards/ 6730 XP]
Intimidate -
Target’s attacks reduced by half for 10 minutes.

Command: !intimidate @(enemy)
COST:
60 Cards
COOLDOWN:
30 Minutes
DURATION/STATUS EFFECT:
10 Minutes
Level 50

Choice 1
[550 HP/ 850 Cards/ 8230 XP]
Zettaflare -
The Illusionist channels their deepest self to charge up and emit a huge blast of light, blinding the entire Battlefield. The next gift score by the Illusionist will bring an additional 7 points for the team, and 14xp for the user. Has to be done within the next 10 minutes.

Command: !zettaflare
COST:
75 Cards
COOLDOWN:
45 Minutes
DURATION/STATUS EFFECT:
10 Minutes
Level 50

Choice 2
Lucid Dream - The Illusionist steps beyond into a place that exists between dream and reality, mind and matter; they also drag along an opponent with them. The Illusionist takes full control over the opponent's moveset for 30 minutes. Moves already used during the page are not replenished in the dream. The opponent is unable to use their own moves during this time, but may still score and doof.

Command: !lucid
COST:
100 Cards
COOLDOWN:
60 Minutes
DURATION/STATUS EFFECT:
30 Minutes
Level 55
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 60
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 65
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 70
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-

JUDGE

Role
Attack/Support
Difficulty: Easy
Starting HP: 250, +40 HP every 5 levels (Max 850 at Level 75)
Starting Trials: 150, +60 every 5 Levels (Max 1050 at Level 75)
Passive
Recess - The Judge calls for a recess, taking a break to focus and regain composure. While in recess, the Judge is invulnerable to damage (except for Soul Summons and Exodia) but cannot use moves, gain XP or score. Only Mojumon moves can be executed during this period. No class, Tutor or Soul Summon moves are allowed. The Judge will be allowed to passively regenerate health during this time. The longer the Judge is in Recess, the more HP they regenerate when it ends (7 min timer OR when the Judge ends it). For every minute in Recess, the Judge regenerates 7% of their max health, capped at 49% (accumulated over 7 minutes). The Judge can end Recess at any time, immediately gaining the accumulated health. Once Recess ends, it can't be used again for 20 minutes.

Commands: !recess OR !endrecess
Cooldown: 20 minutes once Recess ends
Level 3
[55 XP]
Sentence -
Hit an enemy for 37 DMG.

Command: !sent @(enemy)
COST:
15 Trials
COOLDOWN:
45 Seconds
DAMAGE:
30 DMG
Level 5
[290 HP/ 210 Trials/ 130 XP]
Justice -
Deals 45 DMG and has a 37% chance to Mark an opponent.

Command: !just @(enemy)
COST:
25 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
5 Minutes
Level 10
[330 HP/ 270 Trials/ 430 XP]
Judgment - Dish out judgment on an enemy in one of the following ways:
25 DMG + Layer of Bleed
35 DMG
45 DMG
60 DMG


Command: !jment @(enemy)
COST:
40 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 15

Choice 1
[370 HP/ 330 Trials/ 880 XP]
Retrial! - Heal an ally by 57 HP of their missing health and give them a piece of Armor for the next attack. The Judge also gains 37 Bonus Healing!


Command: !retrial @ally
COST:
35 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Heal 35 HP
Level 15

Choice 2
Double Whammy - The user targets an opponent with a 57 DMG hit twice (114 DMG total). If the enemy has Armor on, this move will deal 77 DMG twice (154 DMG total).

Command: !dwham @(enemy)
COST:
45 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 20
[410 HP/ 390 Trials/ 1480 XP]                      
Bashing Bailiff - Combo with your ally! Grant yourself & an ally a random amount of Bonus DMG between 67 - 87.


Command: !bbail @(ally)
COST:
55 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 25
[450 HP/ 450 Trials/ 2230 XP]
Verdict of the Jury - Deliberate with the jury and give your verdict. The verdict states that 3 allies should each receive 2 Bonus points and 7 Bonus XP added to their next scoring move.

Command: !verdict @(ally1) @(ally2) @(ally3)
COST:
40 Trials
COOLDOWN:
30 Minutes
DURATION/STATUS EFFECT:
-
Level 30
[490 HP/ 510 Trials/ 3130 XP]
Order in the Court! - Deals 90 DMG and has a 50% chance to inflict 3 layers of Paralyze on an opponent. This hit will knock off 4 layers of Parry!

Command: !order @(enemy)
COST:
60 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Paralyze
Level 35
[530 HP/ 570 Trials/ 4180 XP] [Do Not Use]
Custody Rights - It now belongs to them, and not you! Remove (at maximum) 5 Bonus Pts and/or (at maximum) 77 Bonus DMG from a target and grant it to an ally!

Command: !custody @(enemy) @(ally)
COST:
70 Trials
COOLDOWN:
45 Minutes
DURATION/STATUS EFFECT:
-
Level 40
[570 HP/ 630 Trials/ 5380 XP]
Community Service - 4 allies are buffed by 3 Points. The Judge also heals themselves and their allies for an amount between 125 - 150 HP!

Command: !comm @(ally1) @(ally2) @(ally3) @(ally4)
COST:
80 Trials
COOLDOWN:
45 Minutes
DURATION/STATUS EFFECT:
5 Minutes
Level 45
[610 HP/ 690 Trials/ 6730 XP]
Contempt of Court - The user will deal 125 DMG and will have a 100% chance of applying 6 incurable layers of Freeze to an enemy for 7 Minutes. The Judge also gains 47 Bonus DMG!

Command: !contempt @(enemy)
COST:
90 Trials
COOLDOWN:
20 Minutes
DURATION/STATUS EFFECT:
Freeze
Level 50

Choice 1
[650 HP/ 750 Trials/ 8230 XP]
I AM THE LAW -
Lay down the law of the land! The next attack from the Judge is tripled in DMG!

Command: !law
COST:
180 Trials
COOLDOWN:
1 Hour
DURATION/STATUS EFFECT:
-
Level 50

Choice 2
Resignation of the Corrupt - Corruption must end! Strike fear into the enemy and ensure that they cannot add any Parry or Armor for 15 minutes!

Command: !resign (Parry or Armor) @(enemy)
COST:
200 Trials
COOLDOWN:
2 Hours
DURATION/STATUS EFFECT:
-
Level 55
[690 HP/ 810 Trials/ 9880 XP]
Hard Labor - The Judge May sentence an opponent to hard labor. The warrior sentenced to labor is smacked for 165 DMG.

Command: !hlabor @(enemy)
COST:
175 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 60
[730 HP/ 870 Trials/ 11680 XP]
Parole - Some friends got off easy, keep it that way. Heal 2 allies for 167 HP!


Command: !parole @(ally1) @(ally2)
COST:
125 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 65
[770 HP/ 930 Trials/ 13640 XP]
Bailiff Beatdown - The Judge calls forth the Bailiff to deliver a beatdown to a Warrior for getting TOO rowdy!

The damage depends on the Judge's current HP:
- If HP is higher than 500: Deal 177 DMG to the enemy.
- If HP is between 250-499: Deal 277 DMG to the enemy.
- If HP is lower than 250: Deal 377 DMG to the enemy.

Command: !bbeat @(enemy)
COST:
135 Trials
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 70
[810 HP/ 990 Trials/ 15765 XP]
The Gavel Falls - The Judge brings down the gavel with finality, dealing 187 DMG to a Warrior, then silencing them with 20 layers of incurable freeze, locking them out of their moves for 2 Minutes!

Command: !gfalls @(enemy)
COST:
150 Trials
COOLDOWN:
25 Minutes
DURATION/STATUS EFFECT:
-
Level 75
[850 HP/ 1050 Trials/ 17990 XP]
Supreme Justice - Justice reigns supreme! Deals 217 DMG to an enemy & grants the user 80 HP & 7 layers of Armor.

If the enemy is a Mortal, add 7 layers of Burn
If the enemy is a Demon, add 7 layers of Confuse
If the enemy is an Agent (not contracted), add 7 layers of Mark

Command: !sjust @(enemy)
COST:
175 Trials
COOLDOWN:
1 Minute
DURATION/STATUS EFFECT:
-

KAIOSHIN

Role
Support
Starting HP: 250, +30 per 5 levels (Max 850 at Level 100)
Starting Ki: 150, +70 per 5 levels (Max 1550 at Level 100)
Passive
Kai Regen: Everytime a Kai receives a hit that is 100 DMG or more, they heal for 50 - 75 HP and 2 layers of Shield
Level 3
[55 XP]
Kai Kinesis - The user manipulates the ki around them & an ally, granting them Armor and 30 Power

Command: !kakin @(ally)
COST:
15 Ki
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Armor
Level 5
[280 HP/220 Ki/130 XP]
Kai Energy Shield -  The user generates a god-ki energy shield that will apply 4 layers of Shield for themself and 1 ally. Then attack a Warrior for 47 DMG.

Command: !kaishield @(ally) @(enemy)
COST:
20 Ki
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Shield
Level 10
[310 HP/290 Ki/430 XP]
Magic Materialization - The user supplies a variety of divine materials using supernatural power.  Items are at random.

- Divine Garments (Heal 100 HP)
- Sacred Water (Cleanse All Status Effects)
- Katchin Block (4 layers Parry)
- Z Sword (100 Bonus DMG)
- Dirty Magazine (100 Bonus Power)

Command: !mamat @(self) or @(ally)
COST:
50 Ki
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Various
Level 15

Choice 1
[340 HP/360 Ki/880 XP]
Life Transfusion -  Take some of your life force and help the greater cause. Heal 2 allies but take a hit. Lose 50 HP from your life, and add +170 HP to 2 allies.

Command: !lifet @(ally1) @(ally2)
COST:
55 Ki
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Heal 170 HPx2
Lose 50 HP
Level 15

Choice 2
[340 HP/360 Ki/880 XP]
Kai Kai - The user can teleport allies away from the battle.  This ability grants the user and 2 allies, 2 layers of Parry. In addition, on their next Parry, they each gain 50 HP.

Command: !kakai @(ally1) @(ally2)
COST:
55 Ki
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
1 Minute
Level 20
[370 HP/430 Ki/1480 XP]
Ki Blast - Being named Kaioshin isn’t just for show! Hit an opponent with a Ki blast for 55 DMG and gain 27 Bonus Healing!

Command: kiblast @(enemy)
COST:
60 Ki
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 25
[400 HP/500 Ki/2230 XP]
Supreme Kai Energy Shield -  The user generates a god-tier energy shield that grants you & an ally 240 Decoy HP & 4 layers of Shield, if either user or ally already has any layers of Shield, they’ll get 57 Bonus DMG

Command: !supshi @(ally)
COST:
75 Ki
COOLDOWN:
5 Minutes
DURATION/STATUS EFFECT:
-
Level 30
[430 HP/570 Ki/3130 XP]
Kiai - The user affects the air currents around them with ki to produce a powerful shockwave that grants 75 HP, 75 Power and 75 Stamina to an ally

Command: !kiai @(ally)
COST:
80 Ki
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 35
[460 HP/640 Ki/4180 XP]
Grand Supreme Kai Kinesis - The user manipulates the Armor of the enemy and deals 12 times the layer(s) of Armor they currently have in DMG! (Min DMG 12, Max DMG 120). If the target has no layers of Armor, the user gains 15 Durability to each equipped equipment piece

Command: !graki @(enemy)
COST:
92 Ki
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 40
[490 HP/710 Ki/5380 XP]
Kai Kai Matoru - This sealing technique of the powerful Kaioshin will deal 97 DMG and apply 4 layers of Paralyze to an enemy. The user then gains 167 Power. 

Command: !matoru @(enemy)
COST:
47 Ki
COOLDOWN:
5 Minutes
DURATION/STATUS EFFECT:
Paralyze
Level 45
[520 HP/780 Ki/6730 XP]
Unlock Ability - The Kaioshin unlocks their latent ability, granting the user access to the Soul Summons of other Factions for the remainder of the page

Command: !unloc
COST:
120 Ki
COOLDOWN:
1 Time Use
DURATION/STATUS EFFECT:
Remainder of Page
Level 50
[550 HP/850 Ki/8230 XP]
Grand Supreme Divide - The user splits the needs of themself and an ally. Healing 307 HP and cleansing all Status Effects for the user and an ally

Command: !gradiv @(ally)
COST:
115 Ki
COOLDOWN:
5 Minutes
DURATION/STATUS EFFECT:
-
Level 55

Choice 2
[580 HP/920 Ki/9880 XP]
Holy Light Grenade - This empowered grenade deals 125 DMG as well as inflicts 5 layers of Burn OR Bleed to an enemy

Command: !holig @(enemy)
COST:
130 Ki
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
125 DMG
Burn
Bleed
Level 60
[610 HP/990 Ki/11680 XP]
Shin Sensei - When the SenseiCJ card is used, this makes the DMG boost for the next alert +777 DMG instead of 300 DMG and provides a full heal for the next 2 Warriors that run an alert after the card is done. (Move has to be done prior to the SenseiCJ card)

If the SenseiCJ card isn’t run, then it will instead provide a 300 DMG boost and a full heal for the user’s next alert.

Command: !shinsen
COST:
137 Ki
COOLDOWN:
Once per Page
DURATION/STATUS EFFECT:
-
Level 65
[640 HP/1060 Ki/13640 XP]
Triple Threat - The Kaioshin can break through any restriction, providing an extra Triple Damage for both the user and ally.

Command: !triplet @(ally)
COST:
140 Ki
COOLDOWN:
40 Minutes
DURATION/STATUS EFFECT:
-
Level 70
[670 HP/1130 Ki/15765 XP]
Divine Destruction - Divinity provides balance along with the chaos, deals 187 - 217 DMG and destroys 5 layers of each Buff (Armor, Shield and Parry)

Command: !divdes @(enemy)
COST:
147 Ki
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 75
[700 HP/1200 Ki/18040 XP]
Royal Return - With the power bestowed upon the Kai, revive one ally. (Ally must have lost 1 Life during the Page and this move can only be done once a Page)

Command: !rreturn @(ally)
COST:
200 Ki
COOLDOWN:
Once a Page
DURATION/STATUS EFFECT:
-

MESSIAH

Role
Support
Starting HP:
425, +10HP per 5 levels (Max 525 at Level 50)
Starting Prayers:
180, +45 per 5 levels (Max 630 at Level 50)
Passive
Saving Grace: Whenever a Status effect is placed on the Messiah they also receive Armor
Level 3
[55 XP]
Pure Aura -
Protects the user from all status effects for 2 mins

Command:  !aura
COST:
15 Prayers
COOLDOWN:
10 Minutes
DURATION/STATUS EFFECT:
2 Minutes
Level 5
[435 HP/ 225 Prayers/ 130 XP]
Soul Cleanse -
Heals an ally’s HP by 45

Command:!SoulCleanse @(ally)
COST:
20 Prayers
COOLDOWN:
2 Minutes
DURATION/STATUS EFFECT:
Heal 45HP
Level 10
[445 HP/ 270 Prayers/ 430 XP]
Cleansing Shield -
Place a shield on two allies and heal them for 35 HP but you are left Bleeding as a result.

Command: !cleanseshield @(ally) @(ally)
COST:
25 Prayers
COOLDOWN:
8 Minutes
DURATION/STATUS EFFECT:
Bleed
Level 15

Choice 1
[455 HP/ 315 Prayers/ 880 XP]
Bleeding Love - 
Converts water to wine. Heal your ally for 25 HP but you lose 15 HP

Command: !bleedinglove @(ally)
COST:
35 Prayers
COOLDOWN:
10 Minutes
DURATION/STATUS EFFECT:
+25 HP Ally
-15 HP Self
Level 15

Choice 2
Exorcism - exorcizes the enemy of their demons. This leaves the opponent in a state, causing the enemy to lose 35 HP. This however, takes its toll on the user as they are left Bleeding as a result for 10 minutes.

Command:  !exorcism2 @(enemy)
COST:
40 Prayers
COOLDOWN:
5 Minutes
DURATION/STATUS EFFECT:
10 Minutes
Level 20
[540 HP/ 245 Trials/ 1480 XP]
Burning Bush -
Light a fire into your allies hearts and make your enemies fear! Grant 2 opponents 20 bonus DMG!

Command: !burnbush @(ally1) @(ally2)
COST:
65 Prayers
COOLDOWN:
25 Minutes
DURATION/STATUS EFFECT:
-
Level 25
[475 HP/ 405 Prayers/ 2230 XP]
Take Me -
Protect an ally from the next ability hit they would receive (Parry), as well as reflect the next status effect back to the attacker (Barrier). In exchange, the user is affected from bleeding and poison.

Command: !takeMe @(ally)
COST:
35 Prayers
COOLDOWN:
300 Minutes
DURATION/STATUS EFFECT:
10 Minutes
Level 30
[485 HP/ 450 Prayers/ 3130 XP]
Rite of Passage -
Prove your worthiness to the cause. Remove 5 bonus points from a target!

Command: !passage @(enemy)
COST:
65 Prayers
COOLDOWN:
30 Minutes
DURATION/STATUS EFFECT:
-
Level 35
[495 HP/ 495 Prayers/ 4180 XP]
Blessing Inducement -
Sometimes, a negative can turn into a positive. Transform either the users or an allies bleeding status effect into Armor!

Command: !BlessingInduce @(ally) or (Self)
COST:
67 Prayers
COOLDOWN:
15 Minutes
DURATION/STATUS EFFECT:
-
Level 40
[505 HP/ 540 Prayers/ 5380 XP]
Transfiguration -
Bless the allies with +3 Score and 5 Bonus XP, but for the next 20 minutes, but the user cannot score within this time.

Command: !transfiguration @(ally1) @(ally2) @(ally3)
COST:
65 Prayers
COOLDOWN:
60 Minutes
DURATION/STATUS EFFECT:
20 Minutes
Level 45
[515 HP/ 585 Prayers/ 6730 XP]
The Word -
For the Word of God is right and true, allow thee Messiah to guide you. Build focus for oneself and an ally by raising both soul meters by 20 points. Then heal that ally for 70 HP.

Command: !theword @(ally)
COST:
77 Prayers
COOLDOWN:
30 Minutes
DURATION/STATUS EFFECT:
-
Level 50

Choice 1
[525 HP/ 630 Prayers/ 8230 XP]
Parting the Red Sea -
The Messiah must provide safe passage for him and his followers. 4 Allies are cleansed of all status effects and are healed for 125 HP. The Messiah receives Paralyzing that is unhealable for the page.

Command: !redsea @(Ally1) @(ally2) @(ally3) @(ally4)
COST:
95 Prayers
COOLDOWN:
90 Minutes
DURATION/STATUS EFFECT:
Paralysis for the rest of the Page
Level 50

Choice 2
Crucifixion - Your evil aura, as well as all the evil within you all, will come with me. Heal 3 allies for 100 HP. And blast an enemy for 200 HP. (If the enemy is a demon this blast is amplified by 150 HP). The user used almost all of their Energy for this. All abilities over Level 10 Are Frozen and You can’t replenish your prayers.

Command:!crucifixion @(ally1) @(ally2) @(ally3) @(enemy1)
COST:
300 Prayers
COOLDOWN:
N/A
DURATION/STATUS EFFECT:
300-450 DMG
3 Allies Healed 100 HP
Frozen
Level 55
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 60
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 65
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 70
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-

POSEIDON

Role
Attack
Difficulty: Medium
Starting HP: 250, +50 per 5 levels (Max 1000 at Level 75)
Starting Tridents: 150, +50 per 5 levels (Max 950 at Level 75)
Passive
Aqua Fulfillment - The next 4 attacks dealt to you are blocked & converted into 65 HP for you!

Command: !aquaful
Cooldown: 1 Hour
Level 3
[55 XP]
Glacier Toss -
Toss a heavenly glacier at an opponent, dealing 35 DMG and a 40% chance to freeze them!

Command: !glacier @(enemy)
COST:
29 Tridents
COOLDOWN:
5 Minutes
DURATION/STATUS EFFECT:
-
Level 5
[300 HP/ 200 Tridents/ 130 XP]
Tidal Suffocation -
Tidal Suffocation - Summon a giant wave and crash it down on an opponent. The opponent will take 45 DMG and will be confused. If the opponent is frozen, the opponent will take an extra 15 DMG.

Command: !tidal @(enemy)
COST:
32 Tridents
COOLDOWN:
7 Minutes
DURATION/STATUS EFFECT:
-
Level 10
[350 HP/ 250 Tridents/ 430 XP]
Whirlpool -
Form a whirlpool and toss an opponent into it! The opponent will receive 54 DMG from crashing into the rocks, and they will have a 50% chance to be Poisoned after they exit. If the opponent is already poisoned, they will be Frozen and take an additional 18 DMG!

Command: !whirl @(enemy)
COST:
43 Tridents
COOLDOWN:
10 Minutes
DURATION/STATUS EFFECT:
-
Level 15

Choice 1
[400 HP/ 300 Tridents/ 880 XP]
Lightning Summon -
Cast a bolt of lightning on an opponent, Paralyzing them with 2 layers of Paralyze and knocking a random item out of their inventory! If the opponent deflects and/or blocks the Paralysis, they will receive 60 DMG.

Command: !lsum @(enemy)
COST:
36 Tridents
COOLDOWN:
12 Minutes
DURATION/STATUS EFFECT:
-
Level 15

Choice 2
Wave Surf - Cast high speed on the waves, granting the user 3 layers of Parry and Shield. If you have any layers of Freeze, cleanse them!

Command: !surf
COST:
50 Tridents
COOLDOWN:
18 Minutes
DURATION/STATUS EFFECT:
-
Level 20
[450 HP/ 350 Tridents/ 1480 XP]
Trident’s Call -
Unleash the mighty trident upon an opponent, dealing 66 DMG and Freeze! If the opponent is Frozen, an extra 22 DMG is added!

Command: !tricall @(enemy)
COST:
48 Tridents
COOLDOWN:
16 Minutes
DURATION/STATUS EFFECT:
-
Level 25
[500 HP/ 400 Tridents/ 2230 XP]
Earth Shaker -
Shake the Earth and cause a rumble! Cause 72 DMG to an Opponent! That enemy will have a 43% chance to suffer with 2 layers of Confusion! If the opponent possesses a healing item for Confusion, an extra 15 DMG is added.

Command: !eshake @(enemy)
COST:
62 Tridents
COOLDOWN:
25 Minutes
DURATION/STATUS EFFECT:
-
Level 30
[550 HP/ 450 Tridents/ 3130 XP]
Water Needle -
Use a high powered stream of water and hose them down! Deals 80 DMG to an opponent and pierces 1 layer of parry, rendering it useless!

Command: !wneed @(enemy)
COST:
75 Tridents
COOLDOWN:
15 Minutes
DURATION/STATUS EFFECT:
-
Level 35

Choice 1
[600 HP/ 500 Tridents/ 4130 XP]
Siphon Pump -
Siphon 50 of an opponent's Power and from it into 50 Bonus DMG for the user's next attack!

Command: !siphon @(enemy)
COST:
68 Tridents
COOLDOWN:
12 Minutes
DURATION/STATUS EFFECT:
-
Level 35

Choice 2
Waterfall Sauna - Siphon 50 of an opponent’s HP and turn it into 50 Bonus DMG for an ally’s next attack!

Command: !sauna @(enemy) @(ally)
COST:
72 Tridents
COOLDOWN:
15 Minutes
DURATION/STATUS EFFECT:
-
Level 40
[650 HP/ 550 Tridents/ 5380 XP]
Ice Chest -
Toss a Warrior and Freeze them like an Ice Cube! That Warrior will be Class Locked for 10 minutes!

Command: !icechest @(enemy)
COST:
90 Tridents
COOLDOWN:
30 Minutes
DURATION/STATUS EFFECT:
-
Level 45
[700 HP/ 600 Tridents/ 6730 XP]
Tidal Wave -
Crash a mighty wave on an opponent, damaging them for 91 DMG and has a 50% chance of Marking them for 3 layers! If the opponent was previously Marked, they will be Frozen with 3 layers of Freeze.

Command: !twave @(enemy)
COST:
88 Tridents
COOLDOWN:
20 Minutes
DURATION/STATUS EFFECT:
-
Level 50

Choice 1
[750 HP/ 650 Tridents/ 8230 XP]
Heavenly Wave -
Summon the mightiest wave, one that not one being in the universe has seen. Wash away a Warrior for 102  DMG. The wave will also wash away 5 Power Restores from their inventory.

Command: !heavenlywave @(enemy)
COST:
110 Tridents
COOLDOWN:
1 Hour
DURATION/STATUS EFFECT:
-
Level 50

Choice 2
Geokinesis - Create a cataclysmic earthquake and rock the enemy! Shift and spin the planet, causing a Warrior to take 105 DMG! Moreover, any buffs that they hold will turn into random Debuffs!

Command: !geokinesis @(enemy)
COST:
98 Tridents
COOLDOWN:
1 Hour
DURATION/STATUS EFFECT:
-
Level 55
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 60
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 65
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-

PRIEST

Role
Support
Difficulty: Easy
Starting HP: 250 HP, +30 every 5 Levels (Max 700 HP at Level 75)
Starting Holy Water: 150, +70 every 5 Levels (Max 1200 at Level 75)
Passive
Everytime a Priest heals someone, they will gain 37 Bonus Healing.
Level 3
[55 XP]
Communion - Deals 37 DMG and inflicts 2 layers of Bleed on an opponent. This also heals the user by 57 HP


Command: !communion @(enemy)
COST:
20 Holy Water
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Bleed
Level 5
[280 HP/220 Holy Water/130 XP]
Offering Pot -
Offer some of your life for your allies. Give up 10 HP to Heal your ally 77 HP and boost that ally’s next scoring move by 2 points

Command: !opot @(ally)
COST:
25 Holy Water
COOLDOWN:
9 Minutes
DURATION/STATUS EFFECT:
Heal ally 77 HP
Lose 10 HP
Level 10
[310 HP/290 Holy Water/430 XP]
Rosary - The user is granted 4 layers of Shield to protect them from status debuffs!


Command: !rosary
COST:
15 Holy Water
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Shield
Level 15
[340 HP/360 Holy Water/880 XP]
Bless - Bless an ally with healing for 107 HP!

Command: !bless @(ally)
COST:
35 Holy Water
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Heal 50 HP
Level 20
[370 HP/ 430 Holy Water/ 1480 XP]
Divine Intervention: May the divines bless thee. Grant an ally 3 layers of Parry, so that those above may protect that soul from harm and 65 Bonus DMG to continue the good fight!


Command: !inter @(ally)
COST:
40 Holy Water
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Parry
Level 25
[400 HP/ 500 Holy Water/ 2230 XP]
Offering Pot II - Offer some of your life for your allies. Give up 20 HP to heal your ally for 175 HP and boost that ally’s next scoring move by 4 Points. The Priest gains 100 Bonus Healing for their efforts!

Command: !opot2 @(ally)
COST:
45 Holy Water
COOLDOWN:
25 Minutes
DURATION/STATUS EFFECT:
Heal ally 137 HP
Lose 20 HP
Level 30
[430 HP/ 570 Holy Water/ 3130 XP]
Rosary II - The user removes 3 layers of Shield and Armor from the enemy & gives it to themselves, and inflicts 5 layers of Paralyze on the enemy!

Command: !rosary2 @(enemy)
COST:
35 Holy Water
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Paralyze
Level 35
[460 HP/ 640 Holy Water/ 4180 XP]
Baptism - Heal an ally for an amount in the range of 190 - 210 HP and clear all status debuffs!

Command: !baptism @(ally)
COST:
40 Holy Water
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Cleanse
Heal 50 HP
Level 40
[490 HP/ 710 Holy Water/ 5380 XP]
Unction - Heal 3 allies of all status debuffs and heal 117 HP each

Command: !unction @(ally1) @(ally2) @(ally3)
COST:
65 Holy Water
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Cleanse
Heal 77 HP EACH
Level 45
[520 HP/ 780 Holy Water/ 6730 XP]
Exorcism - Cleanse an ally of 1 status debuff and inflict it on an enemy. Steal 4 points from the opponent for your team's score!
*The status has to be in singular format; i.e. Bleed, Confuse, Poison, etc

Command: !exorcism (status) @(ally) @(enemy)
COST:
55 Holy Water
COOLDOWN:
30 Minutes
DURATION/STATUS EFFECT:
Cleanse
Theft
Level 50

Choice 1
[550 HP/ 850 Holy Water/ 8230 XP]
Psalm 216 - Heal an ally for 250 HP and Clear all Status Debuffs of another ally. The priest gains 250 Bonus Healing!

Command: !psalm216 @(ally1) @(ally2)
COST:
110 Holy Water
COOLDOWN:
30 Minutes
DURATION/STATUS EFFECT:
Heal 250 HP
Clear Status Effects
Level 50

Choice 2
Angelic Trinity - User puts up a trinity that reflects all status debuffs from themselves and 2 other allies for 15 Minutes

Command: !trinity @(ally)
COST:
95 Holy Water
COOLDOWN:
70 Minutes
DURATION/STATUS EFFECT:
15 Minutes
Level 55
[580 HP/ 920 Holy Water/ 9880 XP]
Sacrament of the Sick -  Pray and preach, cleanse an ally of status debuffs, the next attack is double damage for the Priest and the ally!

Command: !sacrament @(ally)
COST:
225 Holy Water
COOLDOWN:
45 Minutes
DURATION/STATUS EFFECT:
-
Level 60
[610 HP/ 990 Holy Water/ 11680 XP]
Ritual Reading - Pull out your sacred texts to read a passage which transfers 2 layers of a status debuff from yourself to an enemy, & deals 100 DMG!


Command: !ritre @(enemy) [DeBuff]
Ex: !ritre @SenseiCJ Bleed
COST:
125 Holy Water
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 65
[640 HP/ 1060 Holy Water/ 13630 XP]
Deity Dance - The deities empower you! Grant the priest 100 bonus DMG, 8 layers of Shield, & 6 layers Parry

Command - !deityd
COST:
140 Holy Water
COOLDOWN:
5 Minutes
DURATION/STATUS EFFECT:
Shield/Parry
Level 70
[670 HP/ 1130 Holy Water/ 15730 XP]
Praise Hymn - Grant thy allies some praise from the heavens! Empower 2 allies with 7 layers of Shield & Armor! The user is healed for 207 HP & 100 Power is restored!

Command: !hymn @(ally1) @(ally2)
COST:
155 Holy Water
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Shield/Armor
Level 75
[700 HP/ 1200 Holy Water/18040 XP]
The Scripture of Faith - With faith by our side, let them lead the way! This will grant the priest and three of their allies a full Power Restore, 300 Bonus DMG, & 100 Bonus Power on their next power restore!

Command: !sfaith @(Ally1) @(Ally2) @(Ally3)
COST:
180 Holy Water
COOLDOWN:
45 Minutes
DURATION/STATUS EFFECT:
-
Level 80
[730 HP/ 1270 Holy Water/ 20565 XP]
Benediction - Let the words of my mouth, and the meditation of my heart, be acceptable in thy sight! The Priest invokes a powerful blessing, healing themselves and 2 allies for 150 HP each including their Mojumon! 
Additionally, the Priest gains 100 Bonus Damage and Bonus Healing that’s equal to their Daily Healing output, which applies to the Priest’s next healing move!

Command: !ben @(ally1) @(ally2)
COST:
360 Holy Water
COOLDOWN:
5 Minutes
DURATION/STATUS EFFECT:
-
Level 100
[760 HP/ 1340 Holy Water/ 32165 XP]
Resurrection of the Fallen - What’s Dead May Never Die. The Priest calls upon the divine powers to bring a KO'd Warrior back to life. However, the resurrection requires a significant sacrifice: the Priest loses (half of lvl 100 HP goes here) HP and is unable to use moves for the next 5 minutes.

If the Priest has over 1,000 Daily Healing, this move will resurrect the Warrior for 0 Cost.
If the Priest is Awakened, this move will resurrect 2 fallen Warriors.

Command: !resf @(enemy)
If Awakened!resf @(enemy1) @(enemy2)
COST:
????
COOLDOWN:
60 Minutes
DURATION/STATUS EFFECT:
-

TITAN

Role
Defense
Difficulty: Easy
Starting HP:
250, +70 HP per 5 levels (Max 1300 at Lvl 75)
Starting Will: 150, +30 per 5 levels (Max 600 at Lvl 75)
Passive
Titanic Prowess: If the Titan has 1 of each Status Effect (Bleed, Paralyze,and Burn) the Titan may use their prowess to clear the status effects and equip 2 Plates of Armor.

Command:
!tprow
Level 3
[55 XP]
Titan's Resolve -
Feel the weight of a true Titan's resolve. Grants a Parry and Armor for oneself

Command: !resolve
COST:
10 Will
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 5
[320 HP/ 180 Will/ 130 XP]
Conduit -
Become a conduit of power and will. Deals 27 DMG and places 2 layers of Armor on oneself

Command: !conduit @(enemy)
COST:
20 Will
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Armor
Level 10
[390 HP/ 210 Will/ 430 XP]
Divine Sight I
- The Titan can see all! Grants the user 3 layers of Shield & +1 point for any status effects that are shielded!

Command:  !divs1
COST:
15 Will
COOLDOWN:
10 Minutes
DURATION/STATUS EFFECT:
-
Level 15

Choice 1
[460 HP/ 240 Will/ 880 XP]
Indomitable Will I -
Your spirit as a Titan can not be broken. Grants 3 layers of Armor to the user and 9 Bonus DMG.

Command: !iwill1
COST:
15 Will
COOLDOWN:
12 Minutes
DURATION/STATUS EFFECT:
-
Level 15

Choice 2
You Shall Not Pass - The Titan is aware of who your Targets are and he wont allow it! Protect 3 of your Allies with with 3 layers of Armor.

Command: !notpass @(ally1) @(ally2) @(ally3)
COST:
20 Will
COOLDOWN:
20 Minutes
DURATION/STATUS EFFECT:
-
Level 20
[530 HP/ 270 Will/ 1480 XP]
Unyielding Barrier - Only if the Earth cracks into 2, will this barrier fall! The Titan puts up a massive wall, deflecting the next 3 status effects (100% chance). If the Titan is under 350HP, the Status will instead be reflected onto the attacker!

Command: !uyield
COST:
27 Will
COOLDOWN:
8 Minutes
DURATION/STATUS EFFECT:
-
Level 25
[600 HP/ 300 Will/ 2230 XP]
The Shield is the Strongest - 
Place a permanent shield on 3 allies for 3 Minutes

Command: !strong @(ally 1) @(ally 2) @(ally 3)
COST:
35 Will
COOLDOWN:
20 Minutes
DURATION/STATUS EFFECT:
-
Level 30
[670 HP/ 330 Will/ 3130 XP]
Titan Tackle - The Titan takes a breather from being Armored up to tackle down a Warrior's body for 57 DMG. This will also inflict 2 layers of Bleed and destroy two layers of Shield

Command: !tittac @(enemy)
COST:
32 Will
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Bleed
Level 35
[740 HP/ 360 Will/ 4180 XP]
Divine Sight II -
The Titan can see all. Gain 5 layers of Shield and +2 points for each of the Shielded Effects

Command: !divs2
COST:
25 Will
COOLDOWN:
25 Minutes
DURATION/STATUS EFFECT:
-
Level 40
[810 HP/ 390 Will/ 5380 XP]
Titan’s Armor -
Provide 5 layers of Armor to 3 allies + grant 15 Bonus DMG to next user attack
Command:  !titarm @(ally 1) @(ally 2) @(ally 3)
COST:
40 Will
COOLDOWN:
35 Minutes
DURATION/STATUS EFFECT:
-
Level 45
[880 HP/ 420 Will/ 6730 XP]
Deity Soul -
Channel your inner Deity and pass it along to 3 of your allies. Absorb any HP hits for those allies for the next 15 minutes for the full amount.

Command: !deity @(ally 1) @(ally 2) @(ally 3)
COST:
55 Will
COOLDOWN:
60 Minutes
DURATION/STATUS EFFECT:
15 Minutes
Level 50

Choice 1
[950 HP/ 450 Will/ 8230 XP]
Indomitable Will II -
Your spirit as a Titan can not be broken. User gains 8 layers of Armor, 8 layers of Shield and +27 Bonus DMG

Command: !iwiIl2
COST:
75 Will
COOLDOWN:
90 Minutes
DURATION/STATUS EFFECT:
-
Level 50

Choice 2
Time to Go - The Titan has decided it’s time. Sacrifice yourself to take 2 enemies with you. The User and the 2 selected enemies can not score (Doofs/Gifts/Bits) for the remainder of the page.

Command: !togo @(enemy1) @(enemy2)
COST:
100 Will
COOLDOWN:
N/A
DURATION/STATUS EFFECT:
Remainder of the page
Level 55
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 60
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 65
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 70
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-

ZEUS

Role
Attack
Difficulty: Easy
Starting HP: 250 HP, +50 HP every 5 levels (Max 1000 at Level 75)
Starting Bolts: 150, +50 every 5 levels (Max 900 at Level 75)
Passive
Lightning Feast: When the Zeus class reduces an enemy’s HP to 0 it Replenishes 100 HP and 100 Bolts.
Level 3
[55 XP]
Chain Lightning - Hit an enemy for 44 DMG & a layer of Paralyze

Command: !clight @(enemy)
COST:
25 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 5
[300 HP/ 200 Bolts/ 130 XP]
Make It Rain -
Bring the storm! Shield yourself and an ally from status effects for 3 minutes. If the ally scores during this duration, their next score is boosted by 3.

Command: mir @(ally)
COST:
20 Bolts
COOLDOWN:
8 Minutes
DURATION/STATUS EFFECT:
3 minutes
Level 10
[350 HP/ 250 Bolts/ 430 XP]
Thunderstruck - Gives the user from the range of 27 - 45 Bonus DMG.

Command: !tstruck
COST:
35 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 15

Choice 1
[400 HP/ 300 Bolts/ 880 XP]
When the Wind Blows I - Woosh! Blow an enemy away causing them to take 70 DMG and knocks off 5 Bonus Pts.

Command: !wblow1 @(enemy)
COST:
30 Bolts
COOLDOWN:
7 Minutes
DURATION/STATUS EFFECT:
-
Level 15

Choice 2
To the Skies! - Time to fly! The user receives 2 Parries and 2 Shields, also applying Freeze to a Warrior!

Command: !skies @(enemy)
COST:
30 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Parry/Shield
Freeze
Level 20
[450 HP/ 350 Bolts/ 1480 XP]
Chain Thunder -  Feel the Earth crumble! Paralyze an enemy for 5 layers. The next scoring action from the user will come with an extra 3 XP

Command: !cthun @(enemy)
COST:
40 Bolts
COOLDOWN:
21 Minutes
DURATION/STATUS EFFECT:
Paralyze
Level 25
[500 HP/ 400 Bolts/ 2230 XP]
Thunderstorm -
Clear the grounds with a powerful storm. Pick an enemy & strike them down for 85 DMG. 

Command: !tstorm @(enemy)
COST:
45 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 30
[550 HP/ 450 Bolts/ 3130 XP]
Bolts -
Chuck a lightning bolt at an enemy, striking them down for 90 DMG. For each layer of Paralyze on that enemy, it will be +5 DMG.

Command: !bolt @(enemy)
COST:
55 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 35
[600 HP/ 500 Bolts/ 4130 XP]
Heaven’s Gate -
Olympus shall not fall! You & 2 allies gain 4 layers or Armor & Shield!

Command: !hgate @(ally1) @(ally2)
COST:
65 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
30 Minutes
Level 40
[650 HP/ 550 Bolts/ 5380 XP]
Let the Heavens Rain -
Remove Status Effects from 3 allies!

Command: !hrain @(ally1) @(ally2) @(ally3)
COST:
60 Bolts
COOLDOWN:
30 Minutes
DURATION/STATUS EFFECT:
-
Level 45
[700 HP/ 600 Bolts/ 6730 XP]
Shock Therapy -
When will they learn! Throw a bolt of lightning at an enemy and damage them for 96 DMG! 50% chance to destroy a Soul Shard from the enemy.

Command: !shockt @(enemy)
COST:
77 Bolts
COOLDOWN:
45 Minutes
DURATION/STATUS EFFECT:
-
Level 50

Choice 1
[750 HP/ 650 Bolts/ 8230 XP]
Where the Wind Blows II -
Woosh! Blow an enemy away causing them to take 115 DMG.

Command: !wblow2 @(enemy)
COST:
80 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 50

Choice 2
To the Skies! II - The user can ascend to the skies. The user receives 5 - 7 Parries and 5 - 7 Shields!

Command: !skies2

COST:
105 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 55
[800 HP/ 700 Bolts/ 9880 XP]
Lightning Storm - Create a storm surrounding an enemy that deals 125 DMG. The storm has a  50% chance of scoring 5 points for the user!

Command: !lstorm @(enemy)
COST:
195 Bolts
COOLDOWN:
60 Minutes
DURATION/STATUS EFFECT:
-
Level 60
[850 HP/ 750 Bolts/ 11680 XP]
Thunderclap - Send a quick shockwave through an enemy with the clap of your hands for 130 DMG

Command: !tclap @(enemy)
COST:
100 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 65
[900 HP/ 800 Bolts/ 13630 XP]
Arc Lash - Create a whip of lightning that hits an enemy for 140 DMG. You whip them so hard that there is a 50% chance for them to be left Confused for 2 layers afterward!

Command: !alash @(enemy)
COST:
110 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 70
[950 HP/ 850 Bolts/ 15730 XP]
Instant Shock - Teleport behind an enemy to deal a massive electrocution of 150 DMG! This will cleanse 1 layer of status effects for Zeus!

Command: !inshock @(enemy)
COST:
125 Bolts
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 75
[1000 HP/ 900 Bolts/ 18040 XP]
Olympus Obstruction - Do your worst! Let the Gods fear your might as you crash Olympus into an enemy for 300 DMG! There is a 50% chance that you miss your target.

Command: !olympus @(enemy)
COST:
135 Bolts
COOLDOWN:
10 Minutes
DURATION/STATUS EFFECT:
-

KAGE

Role
Attack/Defense
Difficulty: Medium
Starting HP: 250 +60 per 5 levels (Max 1150 HP at Lvl 75)
Starting Chakra: 150, +40 per 5 levels (Max 750 Chakra at Lvl 75)
Passive
The Kage's Might: Attacks from the Kage onto a Marked or Bleeding opponent will deal increased damage.
Level 3
[55 XP]
Lightning Release - Aether Energy: It’s time to put them down for good! Smash an enemy at lightning speed, inflicting 50 DMG and 10% chance of inflicting a layer of Paralyze!

Command: !aether @(enemy)
COST:
34 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Paralyze
Level 5
[310 HP/190 Chakra/130 XP]
Wood Release - Dragon’s Reach: Put up a towering dragonhead! There will be a 50% chance to cause 2 layers of Mark! If the opponent is already marked, inflict 47 DMG!

Command: !wrel @(enemy)
COST:
42 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Mark/Burn
Level 10
[370 HP/230 Chakra/430 XP]
Lightning Release - Storm Wall: Weather the storm! Put up a lightning barrier, granting the Kage 2 layers of Parry! Moreover, any opponent who attacks the Storm Wall will have a 25% chance to be inflicted with 2 layers of Confuse!

Command: !swall
COST:
49 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Parry/Confusion
Level 15 (Choice 1)
[430 HP/270 Chakra/ 880 XP]
Boil Release - Smelting Steam: Time to melt you away! Use Smelting Steam to melt a layer of Armor and a layer of Shield off an opponent!

Command: !ssteam @(enemy)
COST:
55 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Armor/Shield
Level 15 (Choice 2)
Gale Style: Light Festival: Time to put on a show they’ll never forget! Shoot a laser into the sky and strike an opponent! The enemy will be struck for 60 DMG and will have a 50% chance to be inflicted with 3 layers of Burn

Command: !lfest @(enemy)
COST:
47 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Burn
Level 20
[490 HP/310 Chakra/ 1480 XP]
Flying Thunder God - Move quick and move quietly! Gain 2 layers of Parry and strike an opponent for 50 DMG! This attack is too quick for the opponent to react, bypassing any Parry but not Armor!

Command: !tgod @(enemy)
COST:
42 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Buff Bypass
Level 25
[550 HP/350 Chakra/ 2230 XP]
Magnet Release: Repel and Expel - Get these weaklings off! Repel an opponent off the ground, destroying 2 layers of Parry and 2 layers of Shield, then slam them onto the ground, inflicting 50 DMG!

Command: !repel @(enemy)
COST:
38 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Parry/Shield
Level 30
[610 HP/390 Chakra/ 3130 XP]
Lava Release: Magma Rubber - Spit some hot fire and trap an opponent in some hot rubber! The opponent will have a 50% chance of being inflicted with 3 layers of Confuse! The Kage will also gain 2 layers of Armor, Parry, and Shield!

Command: !mrub@(enemy)
COST:
59 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
Confuse
Level 35
[670 HP/430 Chakra/ 4180 XP]
Particle Style: Living Reality - Time to make reality what it should be! Transfer all Status Buffs (minus any bonus XP and bonus PTS) from an opponent to the user! (The opponent will keep their buffs).

Command: !lreal @(enemy)
COST:
78 Chakra
COOLDOWN:
15 Minutes
DURATION/STATUS EFFECT:
Status Buffs gimme!
Level 40
[730 HP/470 Chakra/ 5380 XP]
Mitotic Regeneration - A second wind, don’t back down now! The Kage can use the Mitotic Regeneration ability, granting a full HP refill. However, this will drain the energy of the Kage, the Kage cannot use any abilities for 10 Minutes!

Command: !mitotic
COST:
88 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
+HP
Level 45
[790 HP/510 Chakra/ 6730 XP]
Sand Burial - A sad event indeed, Trap an opponent into a sand coffin and crush them! The opponent loses any buffs, is hit for 80 DMG and has an 80% chance to be inflicted with 2 layers of Paralyze

Command: !sburi @(enemy)
COST:
69 Chakra
COOLDOWN:
20 Minutes
DURATION/STATUS EFFECT:
-Buffs/Paralyze
Level 50 (Choice 1)
[850 HP/550 Chakra/ 8230 XP]
Will of Fire - The Will of Fire has been passed down from generation to generation, and now, you have it. Show your will of fire by gaining 5 Layers of Armor and 5 Layers of Shield, 4 Bonus PTS, and 75 Bonus DMG!

Command: !wof
COST:
94 Chakra
COOLDOWN:
60 Minutes
DURATION/STATUS EFFECT:
-
Level 50 (choice 2)
Shadow Kage - Everything must be kept in the shadows, so all can remain in the light. Mark an opponent. With this mark, the next attack against them will deal an extra 100 DMG!

Command: !skage @(enemy)
COST:
96 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 55
[910 HP/590 Chakra/9880 XP]
Uzumaki Barrage - You learned from the 7th Hokage, now show your might! Deal 105 DMG to a Warrior and break 2 layers of Armor & Shield off their body!

Command: !uzbar @(enemy)
COST:
108 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 60
[970 HP/630 Chakra/11680 XP]
Water Release: Water Dragon Bullet - Strike fiercely with the wrath of a dragon! Inflict 120 DMG to a Warrior & wash away 25 Bonus DMG from them! If the enemy is Paralyzed, this move deals an extra 25 DMG & removes 1 layer of Paralysis from them!

Command: !dragbul @(enemy)
COST:
121 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 65
[1030 HP/670 Chakra/13640 XP]
Lightning Release: Black Panther - Use black lightning to summon the black panther that deals 136 DMG to a Warrior. Because this move is so swift, it removes 3 layers of Armor & Shield, THEN Attacks!

Command: !blkpan @(enemy)
COST:
135 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 70
[1090 HP/710 Chakra/15765 XP]
Earth Release: Rock Shelter - Defense over everything! Summon a rock shelter to protect you and 2 allies by granting 6 layers of Armor, Parry, and Shield! The Kage also gains 60 Bonus DMG for their Rock Solid defense!

Command: !rockshel @(ally1) @(ally2)
COST:
150 Chakra
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-

FALLEN ANGEL

Role
Attack/Support
Starting HP: 250, +40 HP every 5 levels (Max 850 at Level 75)
Starting Wings: 150, +60 every 5 levels (Max 1050 at Level 75)
Passive
Passive: Aura Swap - The Fallen Angel can switch between Aura’s, which will alter its moveset.
Command: !FAura [Light] [Dark]
Cooldown: N/A
Level 3
[55 XP]
Clipped Wings:
Angel or not, these wings still have some mileage!

[Light Aura] - Fallen Angel deals 32 DMG, gaining layer of Armor

[Dark Aura] - Fallen Angel deals 44 DMG, 70% chance to destroy a layer of Armor.

Command: !CWings @(enemy)
COST:
40 Wings
COOLDOWN:

DURATION/STATUS EFFECT:
-
Level 5
[290 HP/210 Wings/130 XP]
Warped Beam: 
This beam has some funky energy! Let’s see that comes out!

[Light Aura] - Fallen Angel deals 47 DMG, grants Fallen Angel 15 Bonus Power for their next Power Restore

[Dark Aura] - Fallen Angel deals 58 DMG, deals 2 layer of Bleed

Command: !WBeam @(enemy)
COST:
46 Wings
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 10
[330 HP/270 Wings/430 XP]
Two Faced Slam:

[Light Aura] -The Fallen Angel deals 62 DMG, with a 80% chance to inflict a layer of Paralyze & 40 Bonus Healing to the user!


[Dark Aura] - The Fallen Angel deals 62 DMG, with a 80% chance to inflict a layer of Confuse & takes away 40 Bonus Healing from the enemy!

Command: !2slam @(enemy)
COST:
49 Wings
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
**User can choose which one they want but must stick to that choice permanently.**
[### HP • ### Wishes • ### XP]
Level 15
Choice 1
[370 HP/330 Wings/880 XP]
Regenerating Wings:
Damaged wings can always be made into something better!

[Light Aura] - The Fallen Angel applies 45 HP to an ally

[Dark Aura] - The Fallen Angel applies 50 Power to an ally

Command: !RWing @(ally)
COST:
54 Wings
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 15
Choice 2
Horn Growth: Embrace the darkness and let it show!
[Light Aura] - The Fallen Angel will turn an ally’s Paralyze into Bonus DMG (15 Bonus DMG per layer) 

[Dark Aura] - The Fallen Angel will turn an ally’s Bleed into Bonus DMG (15 Bonus DMG per layer)

Command: !HGrow @(ally)
COST:
48 Wings
COOLDOWN:
60 Seconds
DURATION/STATUS EFFECT:
-
Level 20
[410 HP/ 390 Wings/1480 XP]
Divine Darkness:
To bring the light, you must use the darkness!

[Light Aura] - The Fallen Angel deals 66 DMG and applies 3 layers of Drain (100%)

[Dark Aura] - The Fallen Angel deals 75 DMG and applies 1 layer of Plague

Command:
!DDark @(enemy)
COST:
54 Wings
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 25
[450 HP/450 Wings/2230 XP]
Aura Infusion:
Time to use these aura’s to push forward!

[Light Aura] - The Fallen Angel grants an ally 50 Power and 50 more Bonus Power on their next Power Restore!

[Dark Aura] - The Fallen Angel grants an ally 60 Bonus DMG!

Command:
!AFuse @(ally)
COST:
62 Wings
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 30
[490 HP/510 Wings/3130 XP]
Dark Bolt:
The darkness will strike you from the heavens!

[Light Aura] - The Fallen Angel strikes an opponent for 73 DMG, while granting the user 30 HP!

[Dark Aura] - The Fallen Angel strikes an opponent for 76 DMG, while granting the user 30 Bonus Power. The opponent also loses 30 Power!

Command: !DBolt @(enemy)
COST:
67 Wings
COOLDOWN:
2 Minutes
DURATION/STATUS EFFECT:
-
Level 35
[530 HP/570 Wings/4180 XP]
Warp Shroud:
Shroud an ally and spread the energy!

[Light Aura] - The Fallen Angel applies 3 layers of Armor and 3 layers of Shield onto an Ally!

[Dark Aura] - The Fallen Angel applies 3 layers of Parry and 60 Bonus DMG to an ally!


Command: !WShroud @(ally)
COST:
73 Wings
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 40
[570 HP/630 Wings/5380 XP]
Sin Embodiment:
Embrace the sins!

[Light Aura] - The Fallen Angel inflicts 3 layers of Drain (100%), Removes 3 to 5 layers of Armor, and siphons 50 power from the enemy!

[Dark Aura] - The Fallen Angel inflicts 5 layers of Bleed onto an opponent (100%), removes 3 to 5 layers of Parry, and siphons 50 power from the enemy!

Command: !Sin @(enemy)
COST:
80 Wings
COOLDOWN:
3 Minutes
DURATION/STATUS EFFECT:
-
Level 45
[610 HP/690 Wings/6730 XP]
Heavenly Flames:
The flames of the heavens will light up the wargrounds!

[Light Aura] - The Fallen Angel inflicts 127 DMG and 4 Layers of Burn (85%).

[Dark Aura] - The Fallen Angel inflicts 127 DMG and 4 Layers of Drain (85%).


Command: !Hflame @(enemy)
COST:
87 Wings
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
**User can choose which one they want but must stick to that choice permanently.**
[### HP • ### Wishes • ### XP]
Level 50
Choice 1
[650 HP/750 Wings/8230 XP]
Dark Ascension: Embrace the dark, and take to the shadows!

[Light Aura] - The Fallen Angel deals 177 DMG to an opponent! There is a 25% chance a piece of the TriForce is destroyed. If a Triforce piece is destroyed, 250 Bonus Healing is gained!

[Dark Aura] -The Fallen Angel deals 177 DMG to an opponent! There is a 25% chance a piece of Exodia is destroyed. If an Exodia piece is destroyed, 250 Bonus DMG is gained!!

Command: !DAscend @(enemy)
COST:
120 Wings
COOLDOWN:
20 Minutes
DURATION/STATUS EFFECT:
-
Level 50
Choice 2
Return to Light: Fallen from the heavens, it’s time to return!

[Light Aura] - The Fallen Angel and an ally gains 150 Bonus Power!

[Dark Aura] - The Fallen Angel and an ally gains 110 Bonus DMG!

Command: !LReturn @(ally)
COST:
107 Wings
COOLDOWN:
10 Minutes
DURATION/STATUS EFFECT:
-
Level 55
[690 HP/810 Wings/9880 XP]
Ascended Atmosphere - The Fallen Angel carries an enemy sky high, then throws them back down for 190 DMG. 

[Light Aura] - The enemy is Paralyzed for 6 layers

[Dark Aura] - The enemy loses 70 Power!

Command: !asatm @(enemy)
COST:
114 Wings
COOLDOWN:
45 Seconds
DURATION/STATUS EFFECT:
-
Level 60
[730 HP/870 Wings/11680 XP]
Misguided Light:

[Light Aura] - Shoot a dark beam of energy at an enemy to deal 202 DMG. This beam siphons 100 Bonus DMG off the enemy!

[Dark Aura] - Shoot a bright beam of energy at an ally to heal them for 202 HP. This beam restores your Power by 100!

Command: !mlight @(enemy)/@(ally)
COST:
122 Wings
COOLDOWN:
5 Minutes
DURATION/STATUS EFFECT:
-
Level 65
[770 HP/930 Wings/8230 XP]
Readjusted Enlightenment: 

[Light Aura] - Transfer all layers of Armor, Parry, & Shield from an enemy to yourself & an ally

[Dark Aura] - Transfer all Bonus DMG & Points from an enemy to yourself & an ally

Command: !reenl @(enemy) @(ally)
COST:
130 Wings
COOLDOWN:
5 Minutes
DURATION/STATUS EFFECT:
-
Level 70
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 75
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 80
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
Level 100
-
COST:
-
COOLDOWN:
-
DURATION/STATUS EFFECT:
-
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